FEED HOLE by Aj Jones

GYGA was created to fulfill the end of history, but succeeded beyond it's creators intent. A supercomputer, corrupted by entropy and bound to the planets core, feeds off data to stay alive and is the only thing staving off the collapse of reality. Also there is a lobster. Capture rogue automatons and saddle them onto the immortal crustacean to cast the robotic prey into the maw of GYGA. The more the mechanical teeth gnash, the more you KEEP IT ALIVE, but be warned, there is no sacrifice too great for GYGA. Do you smell toast or is that just me?

Post Jam Hotfix: Did a couple little tweaks to make the WebGL version more playable. Had to remove some audio effects in FMOD, and force the load to happen prior to gameplay. Also removed a large amount of mesh colliders for simple box colliders, hopefully this will allow WebGL to work a bit better!
Additionally the lobster has decided not to get stuck anymore, and will scoot to you a bit quicker.
(Has anyone found the melee weapon yet?)
Hope you all enjoy!
Credits:
*David Reynolds - Modeling, Layout & Texture
*Nick Saucedo - Asset Artist
*Carsen Kelliher - 3D and Sprite Artist
*Taylor Reynolds - Design and Presentation
*Justine Stewart - UI Development
*Chris Purse - Audio
*Andrew Thompson - Tech Art and Programming
*Sam Warner - AI and Programming
*Nick Cadieux - Programming
*Taylor Cunningham - Programming
*AJ Jones - Programming
| Youtube | https://overtechstudios.itch.io/feed-hole |
| Youtube | https://overtechstudios.itch.io/feed-hole |
| Original URL | https://ldjam.com/events/ludum-dare/46/feed-hole |
Ratings
| Overall | 1005th | 3.577⭐ | 54🧑⚖️ |
| Fun | 1034th | 3.413⭐ | 54🧑⚖️ |
| Innovation | 1120th | 3.337⭐ | 54🧑⚖️ |
| Theme | 1249th | 3.654⭐ | 54🧑⚖️ |
| Graphics | 706th | 3.972⭐ | 55🧑⚖️ |
| Audio | 1098th | 3.157⭐ | 53🧑⚖️ |
| Humor | 523th | 3.49⭐ | 51🧑⚖️ |
| Mood | 650th | 3.696⭐ | 53🧑⚖️ |
| Given | 53🗳️ | 76🗨️ |
Audio issues similar to what others mentioned.
@luke-perkin Keep playing, you may be pleasantly surprised :smiling_imp:
@yeo-niki Mr.Lobby had a crustacean transformation and may turn into flying mr.lobby if he gets stuck :laughing:
@piturnah We moved the spawners a bit closer to the player spawn and I will work on adding some visual indication for Mr.Lobby following or not. Thanks for the tips!
Also, kudos for the Banjo&Kazooie like dialoge :D
p.s. loved the helicopter bots falling apart when shot and weird gun bubbles!
Had a blast with it, the sound is on point and I like the grainy look. Controls are on point, smooth but not floaty.
I love the lobster.
Excellent entry anyway. Honestly felt on a super schi fi world/situation. Good job