TimeFabric by raoz

[raw]
made by raoz for Ludum Dare 47 (JAM)

You are a Sack of Time Fabric. Everything's gone a bit loopy and you must use your ability to take multiple paths through time to unwrap the fabric of time.

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| Key | Function | | --- | -------- | | AD or ← → | move around| | SPACE | jump | | E | rewind time, taking multiple paths| | Q | rewind time, erasing current path| | BACKSPACE | restart level| | Scroll wheel | change zoom level |

( There is also slightly tested controller support, all functionality except for Zoom should be useable)

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Ratings

Overall 393th 3.796⭐ 29🧑‍⚖️
Fun 379th 3.704⭐ 29🧑‍⚖️
Innovation 594th 3.519⭐ 28🧑‍⚖️
Theme 604th 3.796⭐ 29🧑‍⚖️
Graphics 842th 3.5⭐ 29🧑‍⚖️
Audio 748th 3.204⭐ 29🧑‍⚖️
Humor 844th 2.64⭐ 27🧑‍⚖️
Mood 1130th 3.077⭐ 28🧑‍⚖️
Given 20🗳️ 22🗨️

Feedback

YoungBlade
06. Oct 2020 · 00:15 UTC
Thanks for submitting your game for us to play on stream! This is a great concept. I'm normally really good at puzzle games, but this one was quite a brain bender. Very interesting puzzle pieces to try to put together!
Protagonist-kun
06. Oct 2020 · 15:37 UTC
This is a really unique approach! I'm impressed by the mechanic implementation in such a short timespan!
Franciszek Pyrć
06. Oct 2020 · 15:40 UTC
Good game. The music was a little bit out of the place. It felt like random instruments mashed together and the strings felt like synths
Bejaro
06. Oct 2020 · 15:40 UTC
This is a really cool mechanic. Took me a while to work out how to use it correctly, but I had a good time doing it.
QuadApe
06. Oct 2020 · 15:41 UTC
This is a solid submission, I really liked that you can push platforms with your body and overall puzzles weren't too complicated but still were enough challenge to enjoy solving.
Music is a bit too loud and silents all the other sound effects. And I couldn't figure out how to replay level from the beginning, there were situations where I was stuck because of wrong moves I already did during the previous attempt
Albuquerque
06. Oct 2020 · 15:45 UTC
I glad you implemented this mechanic. FANTASTIC.
qui
06. Oct 2020 · 15:46 UTC
Very solid entry. I like the simple yet elegant design and graphics. The puzzles are clever and challenging and the difficulty curve is well balanced.
For everyone, please play past the first levels because the new elements in the last levels are worth the try.
runrajrun
06. Oct 2020 · 15:46 UTC
This is so awesome! I really like what you have done with this game! Run into quite a few funny moments haha.
06. Oct 2020 · 15:48 UTC
That was quite fun. Felt really clever solving some of the puzzles.
CodeHacher123
06. Oct 2020 · 15:49 UTC
It was pretty fun, although I think you should make it so there is a button to reset the whole level once you've messed one of your loops up.
Ayxs
06. Oct 2020 · 15:49 UTC
Very nice mechanics for a game in this timespan, indeed! Really good job! If I where to nitpick I'd say that the game does not really fit the theme as there is not really a loop or you being stuck in one. I do like the game nonetheless. Good Job!
Steffo
06. Oct 2020 · 15:52 UTC
Fancy puzzles!

I already saw the same "ghost" idea in many other games, but this is the first time I've seen physics integrated with them. As you might expect, I loved the wrecking ball level or the "catapult" levels :)
AlmightySocrates
06. Oct 2020 · 15:59 UTC
I was vibing to that music in the background. One of the best games ive played in this jam thus far
Sininenblue
06. Oct 2020 · 16:38 UTC
really fun puzzles, with an interesting mechanic, I really like the artstlye and all the umph everything had
BellringerQuinn
06. Oct 2020 · 16:50 UTC
That was a really well made game and I really enjoyed playing it. I only wish that when I push E my clone would disappear as I always forgot to step off of the button before creating the time loop. This would often force me to restart the entire level.
etrealjunior
09. Oct 2020 · 03:14 UTC
Hi all right, I thought your game was a lot of fun, I found it a little unfair when the platform moved, the character dropped, it was good for you to let the other phases go, so people who don't have good skills get to know all the mechanics you developed, yours font is very beautiful, the other elements should follow or maybe without contour, or with some very smooth, black is very aggressive for such a smooth aspect, congratulations again for your game a big hug.
guimoliveira
09. Oct 2020 · 13:18 UTC
Very nice game. I really enjoyed. :)

![congratulations.png](///raw/05c/b2/z/39ce9.png)