Goldsmith by Nocity

[raw]
made by Nocity for Ludum Dare 46 (JAM)

Goldsmith-export2.png Help a goldsmith's shop fulfill the king's appointment!

Ratings

Overall 242th 3.974⭐ 41🧑‍⚖️
Fun 325th 3.808⭐ 41🧑‍⚖️
Innovation 526th 3.654⭐ 41🧑‍⚖️
Theme 2007th 3.218⭐ 41🧑‍⚖️
Graphics 432th 4.167⭐ 41🧑‍⚖️
Audio 188th 3.986⭐ 39🧑‍⚖️
Humor 543th 3.461⭐ 40🧑‍⚖️
Mood 499th 3.789⭐ 40🧑‍⚖️
Given 42🗳️ 44🗨️

Feedback

SnowyCocoon
21. Apr 2020 · 01:57 UTC
Very nice game and idea!
paulhocker
21. Apr 2020 · 04:05 UTC
really nice idea for the theme. enjoyed the clicker feel to it and overall was a great submission.
CodeForJoyCaro
21. Apr 2020 · 06:25 UTC
It was fun to figure out how to succeed.
UI communication is nice and clear.
Malai
21. Apr 2020 · 07:23 UTC
It was fun to ensure everything is running at peek efficency!
Abregado
21. Apr 2020 · 07:46 UTC
Love it. Furious clicking ensued!
FarBeyond Studio
21. Apr 2020 · 10:13 UTC
This made me think of my last visit to the dentist. Fun graphics, pure stress, I like it!
Samuel Hollywood-Summers
21. Apr 2020 · 10:46 UTC
Great little game. I had fun learning where to click through discovery, without being confused or frustrated. Nice, simple narrative and a few endings that were possible to work out from the clues you drop in. Stylistically coherent for the most part, but I would have liked the music to be a little more medieval. Well done!
JoGodfrey
21. Apr 2020 · 11:45 UTC
Great game - really well balanced as you are constantly doing something, awesome work!
wheybags
21. Apr 2020 · 15:21 UTC
Really nice game, I eventually found all 3 endings :)
I particularly like the ghosty guy sprite, but the pixel art was great overall
LeReveur
21. Apr 2020 · 17:09 UTC
Little easy and fun game. I got all the endings, but in reverse order :laughing:
Good job!
Abdurrahman Khallouf
21. Apr 2020 · 18:21 UTC
real nice game man! I wish it was more hard so you get to micro manage....

and the way you handled the tutorial is genius! hiding parts of the game so the player won't be overwhelmed. noticed!

edit: also I got all endings
Frasse
21. Apr 2020 · 18:32 UTC
I really liked this. Short but polished!
🎤 Nocity
21. Apr 2020 · 19:10 UTC
@codeforjoycaro I'm always worried about my UI. Happy to know it works ^^
@farbeyond-studio I see where this is coming from, now that you mentioned the dentist xD
@samuel-hollywood-summers Happy it was enjoyable to figure out. The music is actually me experimenting with soundfonts for the first time and my library of those is still limited. I agree about the tone, the game's setting is medieval after all =)
@wheybags I'm not the greatest pixel artist but I've come a long way. Happy to know I'm making progress on that :D
@abdurrahman-khallouf I'm always trying not to make tutorials in a way that I myself wouldn't like to see/play. Focusing the player's attention is a powerful tool! I do see that my jam games tend to be more on the easy side, that's something I will work on in the future ^^

@ all of you: Thank you for playing, rating and giving feedback! <3
miltage
21. Apr 2020 · 20:55 UTC
Loved the animation! Solid (gold) entry!
Blue Pin Studio
21. Apr 2020 · 21:57 UTC
In my top top top games that i've played! It doesnt hurt that i'm a goldsmith in real life. Love it
owlhowell
21. Apr 2020 · 23:28 UTC
I love the art! Style is wonderful and I really dig the smear frames. SFX work really well too.
Gal Afik
21. Apr 2020 · 23:46 UTC
I enjoyed the art style and basic game-play loop. This is clearly a great jam game, but if you were to expand on this, I would add more mechanics.
P-Dude
22. Apr 2020 · 02:19 UTC
Excellent job! My only criticism is that it's not clear to the player where to click to move/do things, but once I knew everything it was smooth sailing and I had a ton of fun. The multiple endings aspect was an awesome way to get me back in to play more! You should be super proud of yourself!
cheesepencil
22. Apr 2020 · 04:32 UTC
Charming visuals! It took some doing but figured out all the endings.
erebus
22. Apr 2020 · 10:27 UTC
Really nice job! Thanks for bringing it by the stream (as always)!
thevinter
22. Apr 2020 · 16:09 UTC
Hey, thanks for making the game! I'm really sorry I couldn't get to play it on stream, having some issues with my PC right now, but the game is a really cool idea. Couldn't reach the secret ending but the art and the mechanics make it for a simple but simple and nice looking game :)
ReadyPlayerTom
22. Apr 2020 · 16:42 UTC
Super nice game, i had to see all the endings :D
Drums
22. Apr 2020 · 17:28 UTC
You can tell a lot of work went into this! Love the graphics and the endings. The sound fits perfectly as well. Great job!
jerripo
22. Apr 2020 · 20:30 UTC
Awesome game!! I loved the graphics, they were charming and fitting. The way each task revealed itself was a masterful lesson in "show don't tell". I liked how compact the game was and how the player always had something to do. Balancing tasks are one of my favorite genres to play. Great work!!
thecrancher
22. Apr 2020 · 21:56 UTC
Hey there! The graphics really stuck out in this game. I think your concept was interesting and it was totally fun to play. The audio was super nice too. The only thing I can think of to make this awesome game even better, is to possibly let the player hold the mouse down to do the work, but as im writing this I'm realizing that might take away some of the fun from the game. Either way I thought this game was great and im looking forward to unlocking all the endings. Nice Work!
Jarithius
23. Apr 2020 · 05:34 UTC
A great little micro management Jam game. The pixel art and animations were great. It was simple to play (Click click click) and enjoy. Loved that you adding in 3 endings, and kept the game restarting for the player to have a chance to complete them. Nicely done.
I would love to see a few more levels put in there to see what you come up with for more mechanics in harmony like this level.
/Cheers to a great Jam game!
OldBlack
23. Apr 2020 · 11:38 UTC
Love it! Great graphics and a simple, satisfying mechanic that was well communicated to the player. Only suggestions I can really offer is perhaps making it a tad clearer what the maximum ore amounts in the cart are (I caught on pretty quick, more a quality of life thing) and more fidelity in the sound effects. Great job!
Euler Moises
24. Apr 2020 · 00:24 UTC
A very nice game! An old-fashioned co-op (alone). Making 3 different endings was a great idea to make the player play more often. Simplicity is the soul of this game and makes it so unique.

Congratulations!
ctrble
25. Apr 2020 · 16:29 UTC
What a cute game! I loved the music and graphics, and even though it took me a moment to figure out how to make gold the tutorial helped set me back on course (how each section is revealed is a really nice touch), and I liked having to manage all the workers to make gold. Really good job!
SugarSores
27. Apr 2020 · 04:23 UTC
Damn boiiiiiiii, you did a really awesome job in the presentation and pixel art! I love that you have different endings. It did take me a bit of time to figure out how to do use the coal guy to stoke the flames because everyone else had 1 job, ya know? But in retrospect it was kind of obvious haha. Great work, bud!
Lamossus
09. May 2020 · 15:05 UTC
The UI was very intuitive even without any text prompts. After clicking around a bit I already knew what I had to do. The gameplay is kinda repetitive but the game is short enough for it not to be a problem. Overall nice entry
marcmagus
10. May 2020 · 19:23 UTC
Thanks for bringing your game by my stream to check out! If you'd like to rewatch you can catch the highlight at https://www.twitch.tv/videos/617113689

I really enjoyed this one. Put me in mind of what I loved about Grow.