StarShibe by gladers
StarShibe a space battle of nostalgic proportions. Game Jam entry.
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Controls
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Left mouse: Fire
Right mouse: Dodge
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Credits
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Programming / Voice - Gladers
Art - Alden
City map - Fabio (couldn't make second day, so we removed graphics as a rating as we couldnt finish the map)
Testing - Frankfurt Indie developers group
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Assets
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Music (*Corneria Star Fox Guitar Cover) - FamilyJules7X
http://bit.ly/1k16GWy
Skeleton - Lugia Games
Please tell me if I missed someone!
--------
Controls
--------
Left mouse: Fire
Right mouse: Dodge
-------
Credits
-------
Programming / Voice - Gladers
Art - Alden
City map - Fabio (couldn't make second day, so we removed graphics as a rating as we couldnt finish the map)
Testing - Frankfurt Indie developers group
-------
Assets
-------
Music (*Corneria Star Fox Guitar Cover) - FamilyJules7X
http://bit.ly/1k16GWy
Skeleton - Lugia Games
Please tell me if I missed someone!
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.41 | 427 |
| Audio(Jam) | 3.48 | 256 |
| Fun(Jam) | 3.67 | 152 |
| Humor(Jam) | 3.67 | 108 |
| Theme(Jam) | 3.52 | 668 |
Only really scoring low on graphics, because these were not only inconsistent in quality (rough hand drawn characters and different quality/detail levels for terrain/water/objects/materials all over the place), but often also somewhat hindering the game play (target reticule being easily covered, movement of your own ship being a little unclear unless your wing mates were close by and stationary, camera and ship making rather unfitting movements) as well as turning the aileron roll into all kinds of Lomcovák maneuvers (I had to look that up!). Seems like you are spinning around a world axis rather than the objects transform.forward.
Good fun regardless.
Also, about the aileron roll:
http://i.memeful.com/media/post/BRkm0vw_700wa_0.gif
Well done... could be polished, but if everything was made from scratch during LD, well done.