Touch it! Do it! by JosephByam
https://jmbyam.github.io/Final/
You go around and try to touch all the rotating cubes. You'll know that it'
s been activated when the cube turns dark. Wasd to move, space to jump, left click to swing your "sword". Loose interpretation. If your health hits 0 you start over and sorry ahead of time for the view blocking.
| Youtube | https://jmbyam.github.io/Final/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/touch-it-do-it |
Ratings
| Overall | 2454th | 2.674⭐ | 25🧑⚖️ |
| Fun | 2451th | 2.413⭐ | 25🧑⚖️ |
| Innovation | 2445th | 2.37⭐ | 25🧑⚖️ |
| Theme | 2531th | 2.065⭐ | 25🧑⚖️ |
| Graphics | 2196th | 2.587⭐ | 25🧑⚖️ |
| Audio | 1557th | 2.217⭐ | 25🧑⚖️ |
| Humor | 1986th | 1.9⭐ | 22🧑⚖️ |
| Mood | 2324th | 2.341⭐ | 24🧑⚖️ |
| Given | 51🗳️ | 26🗨️ |
(I know you probably didn't have time to do these but in case you wanted to expand on it)
1) Switch the models! Make the purple spinny cubes cystrals of somekind. The cube in your hand to a sword and the following cubes changed to little goblins and such.
2) Link the health bar to screen.
3) Add a main menu that explains the goal of the game.
4) Perhaps some light platformer elements to make certain purple cystrals more difficult to reach.
These are just suggestions to give you some stuff to think about.
Good on you for doing web 3D especially for the LD, I would have been to scared to do that.
1) It would be maybe easier to attack, if the sword swings in fron of you. An easy solution for this would be to use an Animation attached to the sword.
2) I would like to walk at the ground of the water. If you give the water object a new layer, you can switch off the collisions between the layer with the player and the water in the project settings at physics.
But so far a solid start. The map with the diffrent zones is well made and the movement feels good - And of course the animated grass!
I have a soft spot this kind of map/art style so I actually really like that. I can see what your going for and it was kind of cool seeing the different cube enemies behaving in different ways.
After touching 4 cubes I was teleported into the air and there were 4 more cubes, but no enemies - not sure if that was supposed to be 2nd level or if it was game end. A simple canvas with "The end" would be enough :)
Cheers!