Rock Raiser by SpliceDev
Keep your rock alive and raise it from childhood to adulthood.
Rocks are needy creatures. Make sure to frequently water, feed, and pet them.
Rocks are randomly generated with a lot of variety.
Quick mode lasts about 10 minutes until adulthood.
Normal mode takes a lot longer to grow, but saves data so you can check back a couple times a day (only with windows standalone version).

Ratings
| Overall | 1046th | 2.595⭐ | 23🧑⚖️ |
| Fun | 1065th | 2.143⭐ | 23🧑⚖️ |
| Innovation | 1018th | 2.476⭐ | 23🧑⚖️ |
| Theme | 621th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 869th | 2.833⭐ | 23🧑⚖️ |
| Audio | 575th | 2.952⭐ | 23🧑⚖️ |
| Humor | 339th | 3.143⭐ | 23🧑⚖️ |
| Mood | 848th | 2.75⭐ | 22🧑⚖️ |
| Given | 28🗳️ | 12🗨️ |
But then I went to grab a coffee, to my fault, and forgot about "henk" for a few minutes. He died, because I didn't water him that day. #emotional #sad
Dwayne #1 died immediately after I spammed everything on him repeatedly, after that I figured out that you were supposed to listen what your rock wants, which I did with Dayne #2. But I must have missed a cry for petting, because like his predecessor, Dwayne #2 died of loneliness.
So yeah, I think the tamagotchi idea is great for the Ludum Dare theme, it really is the basically THE keep it alive game if you think about it, so great job there. I liked the sound effects too, I think they worked well in distinguishing actions and letting you know what your little Mr. Johnson wants. Another thing I liked was the variety in rock evolutions, Dwayne #2 turned into a big pyramid-esque chunkster, while Dwayne #3 went for mass over style. So yeah, very cool overall!