Snail Guard by bredcrumb
You found a snail that turned out to be a rare magic snail so you have to keep it alive. Help him get to his house using snail bait and protect him using a random stick you found. Beware of bugs and birds.
| Youtube | https://bredcrumb.itch.io/snail-guard |
| Original URL | https://ldjam.com/events/ludum-dare/46/snail-guard |
Ratings
| Overall | 2134th | 3.041⭐ | 51🧑⚖️ |
| Fun | 1847th | 3.01⭐ | 50🧑⚖️ |
| Innovation | 1400th | 3.204⭐ | 51🧑⚖️ |
| Theme | 1144th | 3.698⭐ | 50🧑⚖️ |
| Graphics | 1779th | 3.18⭐ | 52🧑⚖️ |
| Audio | 1368th | 2.813⭐ | 50🧑⚖️ |
| Humor | 1081th | 2.969⭐ | 50🧑⚖️ |
| Mood | 2041th | 2.851⭐ | 49🧑⚖️ |
| Given | 53🗳️ | 69🗨️ |
Otherwise, the game as fun but suffered from a small camera size. It was hard to see what was coming for me until I was already dead... It would have been helpful if I could see the enemies before they could see me so that I as the play could react and make a plan and keep the snail alive.
Good potential, just make the camera wider.
However, sometimes the enemies come from angles where it's impossible to defend the snail in time. Other than that, it's a really nice game.
Just a small thing, it said RMB but i seemed to have to use LMB 🤷♂️
Well done!!!
Aside from that, I really did enjoy the game. It was fun to develop a good strategy to handle the jar und the stick at the same time. Fast movements of the mouse did however interfere with the grabbing ability. I often lost the grabbed item on fast swings. When an item was lying directly on the snail, it was even harder to pick it up. I guess that the snail snatched the click events.
Art and music were fitting the mood and humour of the game very well. good job!
Especially dragging items, the feel that @zyro described was what I was going for but I see that it doesn't really work, so I'll change it.
I'm glad that the music was well received, that was my first time making a soundtrack :D
Would love to see more a more polished version !
Well done !
and btw feel free to test my game as well :p
Other than that the game is really funny and I like the pixely vibes as well as the touches like "Watch out" in front of a hole. Great job!
the music is suitable for the mood of the game. nice.
I understand that with the player being a snail, you made of wanted to mak it feel slow and diffcult to reflect a snails life, but i think changing the balance abit with the speed/difficulty would make it more fun. Ironally, what is the snail was super fast? Great job!
Its a cute game with retro graphics and sound
The dragging was pretty tough to get us to though