HarmonyMaybe by Kevin Du

[raw]
made by Kevin Du for Ludum Dare 47 (COMPO)

Heard others voices and watched others eyes. Click mouse and compose loop music.2020-10-05 (2).png2020-10-05 (1).png2020-10-05 (3).png

Ratings

Overall 619th 2.361⭐ 20🧑‍⚖️
Fun 625th 1.842⭐ 21🧑‍⚖️
Innovation 479th 2.895⭐ 21🧑‍⚖️
Theme 570th 2.667⭐ 20🧑‍⚖️
Graphics 607th 1.9⭐ 22🧑‍⚖️
Audio 362th 2.895⭐ 21🧑‍⚖️
Humor 462th 1.5⭐ 18🧑‍⚖️
Mood 543th 2.441⭐ 19🧑‍⚖️
Given 21🗳️ 11🗨️

Feedback

Ale
05. Oct 2020 · 02:18 UTC
That quickly descended into chaos! It started out fine, but every time I added a new box my song just got worse and worse lol. It's a fun little audio toy.
Jonathanfdr
05. Oct 2020 · 02:42 UTC
Man, I don't want to be annoying or unfair but... I didn't understand what i'm supposed to do in your game (and I've tryied 3 times), i tried to click anywhere following the beat or the color pulse, but always get a messed up song :cry:

If you can explain it a little bit more I'll be thankful!
Diego Escalante
05. Oct 2020 · 03:07 UTC
This entry provided a neat interesting break from the high energy most other entries try to achieve. Well done!
Jacob Bernard
05. Oct 2020 · 03:09 UTC
haha, that was awesome! I wish it was easier to restart or clear out unwanted audio
🎤 Kevin Du
05. Oct 2020 · 04:29 UTC
@jonathanfdr You are confused because the music of this game itself is very confusing XD. I originally imagined that the day and night change is a loop (black and white in the background), the ups and downs of the life of the people I meet in ones life and even the life and death of others are also loop (flashing squares). People are different from each other, the same but different living conditions (colors, shapes, flashing speed are different), everyone (each square) has its own unique tone. There is harmony and disharmony between people and people, but they are as close to harmony as possible. But I didn't make it well. In fact, the color, shape, and flashing frequency of the square have nothing to do with the music. I didn't have time to make them. :P
I am so happy to see you playing my game very seriously. This is my first time participating in gamejam, and it is almost the first game I have made, and also the first time I make music. Thank you very much for playing, as well as your criticism and encouragement, I hope I can do better next time^-^ _____translated by google
🎤 Kevin Du
05. Oct 2020 · 06:43 UTC
@jacob-bernard Thanks for your advice and thank you for playing !
Demure
05. Oct 2020 · 11:18 UTC
Quite nice! Could really help if the loops were very sparse, with only a few notes every few seconds so that it can build up more, now 3-4 loops is already very busy. But it makes for a nice polyrythmic exploration! Could even be interesting if you could re-arrange existing pieces.
Anomay
05. Oct 2020 · 15:27 UTC
300M zip....Most of resources is used on voice?

Seem that click position and order has nothing to do with the tune,otherwise this will be a good Metronome game....(like mikutap)
GameFriend
08. Oct 2020 · 06:32 UTC
This quite an interesting project. I appreciate the amount of effort that went into making the music, but it certainly sounds very chaotic after only a few loops are added.
Aaronacus
09. Oct 2020 · 14:21 UTC
Nice concept but the songs turn into a chaos very soon
Zhanna
10. Oct 2020 · 16:03 UTC
Fun concept, though I wish there was a way to clear out unwanted sounds and control the result some more
Cole and Jordan Studios
23. Oct 2020 · 02:49 UTC
Very unique game! This game is a pleasant change of pace from many of the other games I've played. The song I created started off sounding really nice but quickly descended into anarchy lol
Sli
24. Oct 2020 · 09:58 UTC
Interesting concept. It looks like it needs more work to be done, in other to engage the player more. As it stands now you press on random spots, with no control and goal what so ever. I read your reply in one of the comments explaining your idea and motivation. It sounds pretty awesome.