{"author_link":"\/users\/unclegubbsy","author_name":"UncleGubbsy","author_uid":1004895,"comments":[{"author_name":"qqcs","author_uid":"1186316","time":"2020-04-21T03:31:15Z","epoch":1587439875,"modified":1587439875,"text":"At the time of writing the link gives a 404. I'll be keeping an eye on it though, sounds like an neat concept.","likes":0,"format":"md"},{"author_name":"Pro","author_uid":"1183938","time":"2020-04-21T05:30:40Z","epoch":1587447040,"modified":1587447040,"text":"link doesn't lead to anything rn but, will keep an eye on this","likes":0,"format":"md"},{"author_name":"SparkDrago","author_uid":"1181703","time":"2020-04-21T05:43:59Z","epoch":1587447839,"modified":1587447839,"text":"404! :(","likes":0,"format":"md"},{"author_name":"Luc Arnould","author_uid":"1181180","time":"2020-04-21T07:06:52Z","epoch":1587452812,"modified":1587452812,"text":"On your itch.io game page, change visibility to public ;)","likes":0,"format":"md"},{"author_name":"qqcs","author_uid":"1186316","time":"2020-04-21T18:44:09Z","epoch":1587494649,"modified":1587494649,"text":"Game is up now! Could you add to the game notes what effects money? After going broke in 1942, I stayed broke and couldn't do anything but stumbled into a win anyways. The chalkboard aesthetic is nice, It'd be cool to see the map in that style too :)","likes":0,"format":"md"},{"author_name":"UncleGubbsy","author_uid":1004895,"time":"2020-04-21T23:06:49Z","epoch":1587510409,"modified":1587510409,"text":"Thanks for leaving a review! I added some info on funds generation to the notes section. I apologize for the link not working earlier, I didn't notice at the time.","likes":0,"format":"md"},{"author_name":"Echonia","author_uid":"1005991","time":"2020-04-21T23:44:21Z","epoch":1587512661,"modified":1587512661,"text":"Couldn't play through for a long time, I was stuck on a money bug it would seem, it never increased and my interaction with the game didn't worked. \n\nI was really interested in the setting and the style of the UI, definetely shows potential.","likes":0,"format":"md"},{"author_name":"sigod","author_uid":"1160008","time":"2020-04-22T00:25:15Z","epoch":1587515115,"modified":1587515115,"text":"Looks interesting, but I cannot figure out how to play.","likes":0,"format":"md"},{"author_name":"Pakmanlie","author_uid":"1194965","time":"2020-04-22T00:27:00Z","epoch":1587515220,"modified":1587515220,"text":"It has an intresting mechanic but many things are not explained. ","likes":0,"format":"md"},{"author_name":"UncleGubbsy","author_uid":1004895,"time":"2020-04-22T02:56:42Z","epoch":1587524202,"modified":1587524202,"text":"Sorry guys for the confusing mechanics. I originally was going to add a tutorial but time ran out. Thanks for the comments thought!","likes":0,"format":"md"}],"format":"md","images":["ld46\/202547-71bcc2c2600ee4d90eaa28f02bf7d2d4.png"],"links":[{"url":"https:\/\/unclegubbsy.itch.io\/reroute-resistance","text":"Youtube"}],"metadata":{"g_key":"59981","g_author":"1004895","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"271746","g_title":"Reroute Resistance","g_status":"PVT1","g_place":"99999","g_commentcount":"10","g_site2_node_id":"202547","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"202547","n_urlkey":"271746","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/reroute-resistance","n_slug":"reroute-resistance","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"4895","n_created":"1587422821","n_modified":"1587510445","n_version":"620453","n_status":"COMMIT"},"node":{"id":202547,"parent":176557,"superparent":9,"author":4895,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T23:12:44Z","created":"2020-04-20T22:47:01Z","modified":"2020-04-21T23:07:25Z","version":620453,"slug":"reroute-resistance","name":"Reroute Resistance","body":"Reroute Resistance requires you to keep the French Resistance alive during WW2. Draw routes between cities to transfer 3 types of resources for the war effort. Hire more operatives to increase the intel generated. Keep tabs on Axis operations around France to respond quickly to unrest. Keep a majority of cities in Allied hands by 1945 to win. If the Axis gain majority support in all cities, you lose.\n\nNotes:\nOperatives generate intel and require supplies.\nSupplies are generated at a constant rate.\nIntel generates percentage points for the Allies.\nFunds are generated by the total amount of intel from all cities. If the previous month's intel is less than the current month's, you will lose money. \n\n\nWindows build only.\nCouldn't get UI scaling to work so unfortunately it really is only playable in the resolution 1920x1080\n\nIf you have any questions please feel free to leave it in a comment on ldjam website or itch.io.\nSorry for any bugs in advance that may interrupt your experience.![screenshot1.png](\/\/\/raw\/f13\/1\/z\/320bf.png)![screenshot2.png](\/\/\/raw\/f13\/1\/z\/320c0.png)","meta":{"author":[4895],"cover":"\/\/\/content\/f13\/1\/z\/2ee59.png","link-01":"https:\/\/unclegubbsy.itch.io\/reroute-resistance","link-01-tag":[42337],"link-01-name":"Windows (1920x1080)"},"path":"\/events\/ludum-dare\/46\/reroute-resistance","parents":[1,5,9,176557],"love":0,"notes":10,"notes-timestamp":"2020-04-22T02:56:42Z","grade":{"grade-01":9,"grade-02":9,"grade-03":9,"grade-04":10,"grade-05":10,"grade-06":6,"grade-07":7,"grade-08":10},"magic":{"cool":100.80322575484,"feedback":0,"given":7.875,"grade":8.75,"grade-01-average":2.571,"grade-02-average":2.286,"grade-03-average":3.714,"grade-04-average":2.875,"grade-05-average":3.375,"grade-06-average":2.5,"grade-07-average":2.1,"grade-08-average":3,"smart":-5.1316701949486}},"text":"Reroute Resistance requires you to keep the French Resistance alive during WW2. Draw routes between cities to transfer 3 types of resources for the war effort. Hire more operatives to increase the intel generated. Keep tabs on Axis operations around France to respond quickly to unrest. Keep a majority of cities in Allied hands by 1945 to win. If the Axis gain majority support in all cities, you lose.\n\nNotes:\nOperatives generate intel and require supplies.\nSupplies are generated at a constant rate.\nIntel generates percentage points for the Allies.\nFunds are generated by the total amount of intel from all cities. If the previous month's intel is less than the current month's, you will lose money. \n\n\nWindows build only.\nCouldn't get UI scaling to work so unfortunately it really is only playable in the resolution 1920x1080\n\nIf you have any questions please feel free to leave it in a comment on ldjam website or itch.io.\nSorry for any bugs in advance that may interrupt your experience.![screenshot1.png](\/\/\/raw\/f13\/1\/z\/320bf.png)![screenshot2.png](\/\/\/raw\/f13\/1\/z\/320c0.png)","title":"Reroute Resistance"}