This Party Sucks by Yngvarr

Let's go to the party, they said. There will be no disc-running competition, they said. Just chill and lemonade, they said. Ugh! If only I knew what this this will turn out to be before I came. What a stupid tribal tradition it is, to throw competitions in disc-running with spiders involved? Darn! But now it's too late to back down. Now I must win!
You're playing as a beanman on a running contest. Repeatedly bash left and right in sequence to accelerate, hold up and down to move in corresponding direction. Get close to a spider to scare it (they're such cowards). Collect notes and scare spiders to score points.
This one was truly one of the most relaxed and productive Ludum Dares I ever took part in. :D
Credits:
Ratings
| Overall | 691th | 3.578⭐ | 34🧑⚖️ |
| Fun | 625th | 3.484⭐ | 34🧑⚖️ |
| Innovation | 334th | 3.75⭐ | 34🧑⚖️ |
| Theme | 318th | 4.031⭐ | 34🧑⚖️ |
| Graphics | 632th | 3.75⭐ | 34🧑⚖️ |
| Humor | 374th | 3.359⭐ | 34🧑⚖️ |
| Mood | 735th | 3.453⭐ | 34🧑⚖️ |
| Given | 26🗳️ | 33🗨️ |
Great visuals and an awesome take on the theme. The controls are something to wrap your head around. It's hard to dodge if you can just inch forward and move possibly at an angle to the projectile. I also thought I would travel faster the further away I got from the centre.
I twice got a crash when I retried (in both cases after several attempts).
BTW. how is Godot working out for you?
Godot works flawlessly for me, it's easy enough to understand for all members of my team, so I always can ask @syudzius to wire animations into a game. It's also quite easy to program with its own language, the code is compact and straightforward most of the time. Sure it suffers from GDScript's dynamic nature and doesn't give me enough flexibility GUI-wise, but it is good enough for a game jam. :)
I'm not good with rythm games so the gameplay was too hard for me.
Good job!
still yours is a complete different game.
moving left right felt pretty weird, i would have rather had full control. (although i appreciate the "loopiness "in the controlls, of accelerating to the left).
Overall a really nice game, everything matches pretty well.
design, music, sounds, ..., good job on the polish!
Did you think about adding some healing items or get bonus life by having the certain score?
Also, the vinyls... I see that you did there...
Take on the theme is great, and it's a fun idea.
I liked the controls for movement, not just holding a direction.. it added some nice challenge/balance to it. Did you add that later from standard movement controls feeling too easy, or was it planned from the start? Either way, it worked out great.
The death animation of your player character is so adorable.. I died on purpose a few times just to watch him fall with the slight roll.. loved it!
Graphics, sound / music and the whole idea where great. Good job!
Understanding the movement takes a bit of practice, but once you get used to it it makes perfect sense.
Well done!
https://www.youtube.com/watch?v=tzklvE5HZP0
Thanks for submitting! 😊
The Game is cool and has some small "hard" problems in programming which seems to be solved very good.
I liked the game, its really cool. Well Done