Wayfarers by Tednesday

[raw]
made by Tednesday for Ludum Dare 46 (JAM)

Embark on an epic journey where every second counts!

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Take your tribesman from rags to ruin. Traverse a world of deadly, risk versus nourishing, reward where your decisions are the difference between your tribes life or death.

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Can you keep everyone's stomach full and the wolves at bay? Can you keep moving and avoid the impending, icy snow cloud? There's only one way to find out. Play Wayfarers!!!

Ratings

Overall 79th 4.177⭐ 64🧑‍⚖️
Fun 209th 3.919⭐ 64🧑‍⚖️
Innovation 157th 3.968⭐ 64🧑‍⚖️
Theme 466th 4.024⭐ 64🧑‍⚖️
Graphics 1022th 3.766⭐ 64🧑‍⚖️
Audio 135th 4.081⭐ 64🧑‍⚖️
Humor 1043th 3⭐ 59🧑‍⚖️
Mood 435th 3.831⭐ 64🧑‍⚖️
Given 63🗳️ 86🗨️

Feedback

TimeTravelHamster
20. Apr 2020 · 18:58 UTC
Nice polished game and very good sound and music like it.
WZQXRYS
20. Apr 2020 · 18:59 UTC
Wow fantastic game 5 :star:
Arcus
20. Apr 2020 · 19:01 UTC
Wow - this game is great! I see how the theme was nudged more to 'floating islands' :wink: The music was amazing, and some of those sound effects were humerous, like the 'it landed'. Cracks me up every time. It was very fun to play. I got killed by the bear :skull: Well done!
HackTrout
20. Apr 2020 · 19:03 UTC
This was a great game! Graphics and audio were really good. The rules took me a good while to figure out what was going on and what the numbers meant but after that I found it pretty interesting. Well done!
tomd1013
20. Apr 2020 · 19:07 UTC
Fun, simple mechanics! :)
Lamasaurus
20. Apr 2020 · 19:10 UTC
This game is a real gem, the mechanics are simple and clear. The graphics are beautifully vibrant. The music is epic and the effects are very fitting to the medieval theme. Please develop this game further!
verrazano
20. Apr 2020 · 19:20 UTC
I liked the game a lot, it was very original and well polished good music and theme. 42 brave men and women gave their lives to the mammoth so I could see a crystal oasis. I only wish that you had had time to maybe implement random level generation for replayability. Great work.
Najimi
20. Apr 2020 · 19:24 UTC
We loved working on it, so we will definitely develop it further. Random level generation is on the list as well, would love if you guys stay tuned and keep playing it. :) Thanks for the great feedback, much appreciated!
Barrier
20. Apr 2020 · 19:34 UTC
I love this concept! The user interface was a bit weird at first but I figured it out fast enough.
I was doing quite well for a while but then at some point I lost all my food? And lost the game. Nor sure if a bug or something I missed. Anyways, this is a cool game that would be fun to further develop.
Unevilicorn
20. Apr 2020 · 20:11 UTC
This is a very interesting game, the mechanics are very simple and very easy to get started. The graphics and audio are very good.
gstein
20. Apr 2020 · 21:09 UTC
I enjoyed it, but I felt like that mammoth was much more of a threat than the cloud (it never got close enough that I could test how deadly it is).
shadowhaxz0r
21. Apr 2020 · 07:14 UTC
Very nice execution of the theme, feels very polished overall, nicely done!
DogMan789
21. Apr 2020 · 16:58 UTC
love the game it is very well built and the graphics are AMAZING!
Arttu Halonen
21. Apr 2020 · 17:09 UTC
A well-rounded game! It feels good, looks good, sounds good! If you want to take this idea further (and I think there's a lot of potential here), you could polish the menus a bit. For replayability, maybe some semi-randomly created levels? Overall, great job!
PonyPen
21. Apr 2020 · 20:58 UTC
I really enjoyed playing this game, it's such a cool little game!! It's well built, simple but clear and the graphics are really smart. I think there's great potential in this cool little game!
imod
22. Apr 2020 · 09:29 UTC
I very like this game. Music is awesome and fit to the game. Well made game.
Pixel_Error
22. Apr 2020 · 16:59 UTC
Cleaver mechanic and a lot of effort was put in sound design, I think with more graphic polishing it can become a great puzzle game
LurkerRIP
22. Apr 2020 · 17:04 UTC
Wow! Very well made game! controls are simple, understanding what you need to do is easy. Love the art. Love the music and sound effects. Very nice job!
bollwerk
22. Apr 2020 · 17:25 UTC
So far this is my favorite of LD46, innovative but simple gameplay & puzzle mechanics. Sound/graphics/pace are nicely balanced, relaxing and stressful at the same time. One thing I didn't get is if the light coming in from behind made any difference. It made me hurry in any case though, so there's that :smile:
Amazura
23. Apr 2020 · 07:30 UTC
:hushed: small game with a large opportunity. it's very creative approach to the theme. graphics are pretty good and cool sound effect. this is masterpiece dude :thumbsup_tone2:
SlimBun
23. Apr 2020 · 07:45 UTC
Very cool game! The game is kind of polished and fun. It was hard to understand what do you need to do in the game, But after you get it it's fine
AmbaDev
24. Apr 2020 · 19:43 UTC
Fantastic game, scouting is a bit overpowered. The audio and visuals were great. Good job!
Sandra Martinez
25. Apr 2020 · 06:51 UTC
A pretty fun game to play. 4 stars for you
Feingehacktes
25. Apr 2020 · 17:13 UTC
cool game, took me a while to understand how it works but after that it is actually really fun to play.
Kazz96
25. Apr 2020 · 17:32 UTC
Noooo, this mamouth is a beast haha ! What a great game, so addictive. It was a really creative concept too, my favorite game for the moment :) Keep it up !
Elektroney
25. Apr 2020 · 22:05 UTC
GJ Keep it up man!
mobiledev
25. Apr 2020 · 22:27 UTC
A fun strategy game, would be great on mobile. Good job!
Max Louis
26. Apr 2020 · 12:12 UTC
Streamed this last night and it was great fun! It surprised me, I wasn't expecting the game to be how it was. I ended up really liking the art after not being keen at the start. The gameplay felt really good and it was enjoyable throughout!
prepparedheathen
26. Apr 2020 · 15:49 UTC
Couldn't get past the mammoth at the end. It's a challenging game, but a lot of fun. I really enjoyed the pace, as well as trying to hit the "sweet spot" for food and population.
Sergei
26. Apr 2020 · 21:45 UTC
The game is fun! The scouts really helped much on my journey! = )
yellow
27. Apr 2020 · 02:22 UTC
Already collected! Is this map self generated? It's amazing!
Essence
27. Apr 2020 · 17:31 UTC
This game is honestly a lot of fun and very engaging and i love the stressfull soundtrack lol, one more thing wish i would know how many people do i need to defeat a enemy (holy shit the mammoth)
pleyad
27. Apr 2020 · 17:48 UTC
Great game! Cool music, fitting sound effects (I got some AoE-vibes :smile:) und a nice mechanic to balance population and food. It reminded me a lot of a game our team did two jams ago! :D There is a glitch at the end though: The mammoth killed me and the game-over sign appeared. But the people-counter kept decreasing (-1,-2,-3,...). After some seconds the mammoth was defeated, the red line continued and then the win-screen appeared :sweat_smile:
Nonetheless a beautiful and polished entry! :D
ditam
28. Apr 2020 · 09:41 UTC
A very nice game, congrats! The built-in tutorial is very smooth, and the game mechanics are easy to figure out.

It is odd that the nicely drawn start screen is only shown after you've lost your first try (this is the case in the HTML5 version anyway), I think it would improve the mood if the game started with it when first loaded, and maybe it would explain some of the context as well, currently it takes a short while to figure out what's happening.
jamioflan
28. Apr 2020 · 18:22 UTC
That was awesome, and felt really polished. I think I missed the bit in the tutorial about the icy wall and so I pushed ahead and got caught out quite suddenly. Probably my fault, but given that I had chosen to go to the dead end with 3 islands to farm, I didn't have any way to actually escape once I realised it was upon me.
QuadApe
28. Apr 2020 · 18:26 UTC
This is just a really cool and interesting game. This is a great usage of limited time as game mechanic, it makes the game feel more dynamic and forces you to make bad decisions. It seems, like there's not much you can do in the end, if you made mistakes earlier, but nevertheless, great job!
Alexascher
28. Apr 2020 · 18:43 UTC
Nice strategy game, but i think it would be useful, if there was some exact indication of necessary amount of people for safe travelnig pass animals.
Siliel
29. Apr 2020 · 15:18 UTC
Very interesting concept and nice mechanics. Music is terrific. Liked the visuals as well. You should really continue developing it, great job!
_delph
29. Apr 2020 · 17:05 UTC
Excellent game! Really clear what was happening and you explained the controls as you went so could just jump in.

I was surprised by the fog chasing you on my first play! I thought the food was the only barrier so I had been being a bit more relaxed. I also had a little difficultly figuring out the cost of traversing past animals based on people / difficultly I initially assuming it was just one death per skull but didn't seem to work out that way.

Really liked the music and SFX and yes the graphics were both pretty and informative. Really good job!
Poupi
01. May 2020 · 07:50 UTC
Nice polished game and the gameplay loop is thrilling and innovating.
Good work !
Thibaud Ligneul
01. May 2020 · 16:54 UTC
Absolutely LOVED that game! Congrats!! Awesome music that pushes you forward! The only thing I would add is a better explanation about "what" is chasing you, why we have to keep moving (food issues apart). Aside from this nitpicking, this game gets a 5 stars from me! Cheers!
rubyleehs
03. May 2020 · 17:11 UTC
Fantastic game with an interesting concept. Sounded great and visually - while relatively simple, was sufficient to not distract from the gameplay.

Decently challenging. Felt like there need to be more "progression" as despite after dying a few times, didn't really feel I learned anything that would have helped me survive longer.