Metamagotchi by onnofal

[raw]
made by onnofal for Ludum Dare 46 (COMPO)

ld46-title.png

Keep your Metamagotchi alive! (well the virtual pet cannot die, because it is simply not implemented :)

It is mostly becoming classic that I am unable to complete Compos into finished games. I've spent nonsense amount of time on implementing the least important things, knowing it, but what other goal is there than to have fun.

The only working mechanic here is you being unable to pet your virtual Metamagotchi (using Left Device Button) in case your device's circuits are failing. So keep your circuit board alive by replacing broken parts!

Thanks for playing.

  • Unity3D
  • Inkscape, Gimp
  • FL Studio, Audacity

Ratings

Overall 477th 3.479⭐ 26🧑‍⚖️
Fun 740th 3.021⭐ 26🧑‍⚖️
Innovation 129th 3.896⭐ 26🧑‍⚖️
Theme 104th 4.125⭐ 26🧑‍⚖️
Graphics 33th 4.396⭐ 26🧑‍⚖️
Audio 241th 3.5⭐ 26🧑‍⚖️
Humor 332th 3.152⭐ 25🧑‍⚖️
Mood 346th 3.438⭐ 26🧑‍⚖️
Given 34🗳️ 19🗨️

Feedback

Zonvoi
20. Apr 2020 · 02:24 UTC
at first, i didn't know what to do, but as soon as the parts started breaking, i undersood i had to fix them, great game, nice way of implementing the keep it alive mechanic!
Listonos
20. Apr 2020 · 02:36 UTC
Such a beautiful graphics, love it. Shame there isn't more gameplay but you said it yourself.
kromeboy
20. Apr 2020 · 11:32 UTC
Solid base idea to be expanded, and nice graphic. The core loop is easy enough and it kind of need some mechanic on the Tamagotchi side. Good Job!
ChloeOfArroyo
20. Apr 2020 · 15:18 UTC
Cool concept and beautiful design! I assume it's not possible to lose right now?

Might be worth making replacing components a bit trickier (like choosing from an assorted bin of components with a time limit) as just clicking makes the gameplay a little simple.
theworldbuilder
20. Apr 2020 · 15:27 UTC
It's a really interesting little concept! Great sfx and graphics, interactions feel good too! Great job!
Freya C
20. Apr 2020 · 16:23 UTC
The concept and graphics are lovely - nice example of taking a single small idea and making that the whole game. Would happily play a more full-featured version.
🎤 onnofal
20. Apr 2020 · 18:07 UTC
Everone so far thanks a lot for playing and comments.

@listonos @kromeboy @chloeofarroyo @freya-c You all are totally right when addressing primitive gameplay or no proper challenge. The primary idea was to fork your attention into "maintaining two systems at once" and picking parts from some sort of palette was in my mind to. I was just unable to implement it fully and the Tamagotchi part at all :)
zondarg
20. Apr 2020 · 23:54 UTC
Very fitting name, the meta-(game)-magochi. Feels a bit easy, since there is no real progress, there should be more interactions (with the dog). Or more complicated repairs, maybe. Nice!
NEKORUMA
21. Apr 2020 · 21:49 UTC
wow! another tamgotchi game ,i like this!! my project is also a tamagotchi but your concept is beatifull!!!
mudlee
22. Apr 2020 · 14:51 UTC
I would see the end game out of it!!
spthiel
23. Apr 2020 · 12:20 UTC
Very nice concept! Would also love to see a continued version of this! Also love the graphics c:
Yorsh
23. Apr 2020 · 12:31 UTC
Well uhh, It's not very engaging gameplay-wise obviously, but I still really like it. It feels really good and it is beautiful. Spending time on nonsense is probably what lead you to making such great stuff, but I hope you can balance your time just a tiny bit more toward "Finishing important stuff" next time so I could give you 5/5 in everything :)

Also, if you haven't seen it already, here is another really well made tamagotchi game : https://ldjam.com/events/ludum-dare/46/save-dave
Guille
23. Apr 2020 · 12:46 UTC
Nice graphics and audio. I wish their were more to do so the game would not be so boring. Good job!
Gaminghamster
23. Apr 2020 · 13:00 UTC
The style is adorable ^^
Would love to see a finished version =)
Bredian
23. Apr 2020 · 13:09 UTC
Nice concept, *cute* cat. If you were able to finish it it would become more addictive. Try Jam next time instead of Compo, maybe the end result will be better :-)
🎤 onnofal
23. Apr 2020 · 18:30 UTC
@bredian Oh two days of a gamejam are pretty enough for me, I probably need to stick to compos but learn from them so one day I manage to finish something solid :) Anyway thanks
🎤 onnofal
23. Apr 2020 · 18:54 UTC
@yorsh I totally knew that I am on a path to doom with time management but I could not help myself :) If I'd not count LDs I am not doing any graphics at all. And not that this'd be some big art, I just realized how I enjoy the drawing part as well (and yes I am no designer so I am incredibly slow at it), I just could not break the flow :)

Maybe I will come back later to finish it - there is more to add in a branch I am more skillful - considering it first time after a gamejam, so may happen. Thank you
Psychedelia
08. May 2020 · 15:46 UTC
so aesthetic! I really like all the little details you spent time on :) they fit together really well! awesome sfx too !