Life Plug by JuanJ7

[raw]
made by JuanJ7 for Ludum Dare 46 (JAM)

Steal others' life to keep yours!

meGhost.png

LEVEL 1 GUIDE AVAILABLE ON THE GAME PAGE

Hi! I'm receiving a lot of feedback telling me that it's difficult to complete the levels. First of all, I want to thank everyone that played for their feedback. I'll improve the game with a mini-map and some practice levels once the voting ends. Until then, all I can do is writing a guide for completing the level. I've written it in the game page! Thank you!

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Ratings

Overall 1767th 3.257⭐ 37🧑‍⚖️
Fun 2231th 2.721⭐ 36🧑‍⚖️
Innovation 460th 3.691⭐ 36🧑‍⚖️
Theme 651th 3.926⭐ 36🧑‍⚖️
Graphics 750th 3.941⭐ 36🧑‍⚖️
Audio 995th 3.25⭐ 36🧑‍⚖️
Humor 906th 3.125⭐ 34🧑‍⚖️
Mood 1391th 3.303⭐ 35🧑‍⚖️
Given 50🗳️ 34🗨️

Feedback

ianteo
21. Apr 2020 · 10:19 UTC
I like the art. The game idea is also interesting. But I found it difficult to play, as I was unable to locate the next person to drain without memorizing the map. Maybe you could consider providing a map of some sort in the game where the player can see the overall layout and plan his moves.
cyberfrank
21. Apr 2020 · 10:30 UTC
A bit difficult but as the comment above stated, a map would be helpful. Otherwise its a very cute game and the graphics looks well made. Great job!
Ja_viera
21. Apr 2020 · 10:53 UTC
I couldn't play a lot because I kept getting stuck against some invisible walls... the idea is pretty interesting though I liked the concept and use of the theme
Donitz
21. Apr 2020 · 11:11 UTC
Really love the concept, and the art is fantastic.

I didn't immidietely understand that you lose health by moving. Maybe some kind downsliding frequency sound effect would have made that clearer.
🎤 JuanJ7
21. Apr 2020 · 11:23 UTC
@ianteo @donitz @cyberfrank Thank you for your feedback! I'll definitely keep your ideas in mind for improving the game once the voting period ends. I'm glad you liked the art and the concept!

@ja-viera I'll check this problem, I think I know why that is happening. Thank you for your feedback!
Amazura
22. Apr 2020 · 13:36 UTC
this game has great idea and well execution. adorable character and music is awesome.. good job:thumbsup:
Snowirbis
22. Apr 2020 · 13:37 UTC
Didn't manage to reach the first heart, may I don't understand, but I moved to the first target, got some blood, and it was not enough to reach anything else.

The graphics are cool though

Edit: sorry for the empty comments, the website bug
Snowirbis
22. Apr 2020 · 13:37 UTC
Didn't manage to reach the first heart, may I don't understand, but I moved to the first target, got some blood, and it was not enough to reach anything else.

The graphics are cool though
Snowirbis
22. Apr 2020 · 13:37 UTC
Didn't manage to reach the first heart, may I don't understand, but I moved to the first target, got some blood, and it was not enough to reach anything else.

The graphics are cool though
Lee Beever
22. Apr 2020 · 13:41 UTC
Lovely art style. Interesting concept and take on the theme. A little too difficult early on though so I found it hard to progress.
Marxy 37
22. Apr 2020 · 13:45 UTC
I like the concept, but i can't pass even get to the first container... I'm so bad at this... XD

(I would have liked to experiment with the main mechanic a little bit, before going into the game)
🎤 JuanJ7
22. Apr 2020 · 13:47 UTC
@amazura Thank you for playing! I'm glad you liked it.

@snowirbis @lee-beever I didn't have time to create more levels and I designed two of them to show the potential of the mechanics. I should have implemented some simple levels first just for practising and understanding the controls and mechanics. Thank you for your feedback, I'll have it in mind for improving the game once the voting ends. I'm glad you liked the art!
Fax
22. Apr 2020 · 13:49 UTC
Congratulations for the game.
It is very beautiful. But a minimap would be nice. Also the idea is very cool.
Mathias Van Hooreweghe
22. Apr 2020 · 13:49 UTC
Lovely graphics. I only had the same problem as Snowirbis. I didnt get the first heart and the first person doesn't have enough life to get to another one.. A map would make it so much nicer to play.
Jakier
22. Apr 2020 · 13:49 UTC
Lovely art, unique mechanic but game is extremely difficult. Making it intentionally hard is more than ok but I think you still need to throw your players a bone so they could practice the gameplay and have a better grasp ofit.
🎤 JuanJ7
22. Apr 2020 · 13:50 UTC
@marxy-37 Thank you for playing and for your feedback! As I commented earlier, I should have implemented some 'introduction' levels, for understanding the controls and mechanics. I'll definitely improve that when the voting ends. Thanks!
Copito
22. Apr 2020 · 13:50 UTC
I like the style and theme of this one, it looks very polished. I found the limited cursor movement confusing though, i think perhaps it would be better if the cursor changed color or icon but could still move outside the movement range of the ghost since as it is it feels sort of like a bug when you can't move.
bulle
22. Apr 2020 · 13:51 UTC
Thanks for the game. I liked the mood and the atmosphere - and the twist of resurrection. I had some problems with the controls where it kind a got stuck and the mouse pointer jumped. A minimap would do a world of difference. Great entry and keep up the work :)!
🎤 JuanJ7
22. Apr 2020 · 14:02 UTC
@fax Thanks for playing and for the feedback! The mini map is definitely on my To-Do list once the voting ends.

@mathias-van-hooreweghe Thank you for playing! Some 'introduction' test levels would have been a good solution for understanding the mechanics. I'm taking note of all the feedback for improving the game once the voting ends. The map is definitely one of the things I have to implement. Thanks!

@jakier Actually, I spent almost a whole day thinking in how to design the levels because I found it easy. As I have commented earlier, I think some practice would have been helpful, so I'll implement some 'introduction' levels for understanding the mechanichs. Thank you for playing and for the feedback, I'm glad you liked the art and the concept!

@copito Thanks for playing! You're completely right, the UI is one of the weak points of the games. I'll keep your ideas in mind for improving the game once the voting ends. Thank you for the feedback and I'm glad you liked the style!
🎤 JuanJ7
22. Apr 2020 · 14:13 UTC
@bulle Thank you for playing! UI and the mini-map are two of the weak points of the game. Thanks to all the feedback I'm receiving I'll be able to improve it when the voting ends. Thanks!
Zerion
23. Apr 2020 · 10:45 UTC
Love the concept, i did'nt manage to get the first heart... Love the art :)
Ducky
23. Apr 2020 · 11:00 UTC
I like what you did with the art! Fun game!
sharbelfs
23. Apr 2020 · 11:04 UTC
interesting idea, on one side it's a little difficult because looks like you have the exactly amount of life needed to pass each step, you can miss or explore anything, but on the other hand, the balance is well done to work this way. one thing that I would like is maybe to have more options of people or different paths to choose. overall it's a nice game, congratulations
WhatNameGames
23. Apr 2020 · 11:05 UTC
I love the concept of this game. I felt that limiting the cursor felt off somewhat, maybe you could have a dotted line to the actual mouse and have the marker somewhere along that line. Other than that, this game is awesome and I would love to see more of it.
Rednaxelus
23. Apr 2020 · 11:10 UTC
cool concept and nice sprite-art. I don´t like the invisible walls and it isn´t really clear how you can progress and what you can do. For example I thought I needed to use the elevator somehow and it just seemed like everything was going worse
🎤 JuanJ7
23. Apr 2020 · 11:41 UTC
@rednaxelus The walls are supposed to be visible, sorry for the bug.
Narom42
23. Apr 2020 · 14:18 UTC
Nice idea, die and retry is okay to figure out the right strategy. A mini map of some sort or a way to dezoom a bit to see holes in walls or people can be good too. Cute graphics, thanks !
Littlemiky
23. Apr 2020 · 14:35 UTC
Cool job ! Nice design and great idea with the tutorial, it's fun !
noahnewline
24. Apr 2020 · 03:13 UTC
Loved the intro sequence! It was a really nice way to set the tone and introduce the premise and the mechanics. Seeing your body on the ground was a nice touch. Creative gameplay that took some thinking for me to figure out! Great job :slight_smile: