Ship Loopscape by Vildanix

[raw]
made by Vildanix for Ludum Dare 47 (COMPO)

Platformer game with single screen room. With each successfull passage the room will be modified to increase difficulty.

LDPage.jpg

Notes: Platformer movement, Changing movement rules, Inverted gravitation, Iterative mechanics introduction, Estimated play time 1-3 minutes

Software used

Unity 2020.1, Visual studio, Rythmic Ultimate, Sfxr, Photoshop

Update 5. 10. 2020: Fixed HDR rendering in WebGL build, Added background music mute button

Update 5. 10. 2020 (2): I have created secondary web build containing movement fix for wall and platform stuck. It required to change slightly level design and jump height so i added this build marked as post Ludum Dare Movement Fix. Original Build will be available for whole duration of voting. Then I will replace build on Itch.io with new one with all fixes.

Ratings

Overall 229th 3.553⭐ 21🧑‍⚖️
Fun 143th 3.684⭐ 21🧑‍⚖️
Innovation 295th 3.342⭐ 21🧑‍⚖️
Theme 377th 3.421⭐ 21🧑‍⚖️
Graphics 386th 3.211⭐ 21🧑‍⚖️
Audio 149th 3.5⭐ 20🧑‍⚖️
Humor 349th 2.344⭐ 18🧑‍⚖️
Mood 265th 3.265⭐ 19🧑‍⚖️
Given 45🗳️ 9🗨️

Feedback

jk5000
05. Oct 2020 · 07:56 UTC
A simple and fun little puzzle platformer. I overall like the music and the visuals. The controls is okay, but they could have been better. The various ways to go through the same level was a great idea. Overall is this a pretty good jam game. Well done.
nohac
05. Oct 2020 · 15:49 UTC
Cool game. Kept getting stuck on platforms and walls which was a bit frustrating.
PeteH
05. Oct 2020 · 16:08 UTC
Loved the idea behind the game. Was really cool to keep changing how the game is played, but not change the actual level. Great!
Maybe If I had to say an improvement, perhaps a bigger map?(Although I understand the fact of the time limit) - other than that can't really think of many more improvements, so Great Game! Well done!
🎤 Vildanix
05. Oct 2020 · 20:38 UTC
Thank you all for great feedback. I really appreciate it. I have create secondary build with movement fixes besides original LD entry. This was my third Ludum Dare and i have enjoyed this one most.
Bunkai
06. Oct 2020 · 16:11 UTC
Simple but great. good platforms and good puzzles
JOrbits
06. Oct 2020 · 21:10 UTC
The controls were pretty good in my opinion, and the platform challenges were not super hard but still I needed a few tries, all in all it was a fun game with cool mechanics.
Neragoth
08. Oct 2020 · 14:35 UTC
The platforming gameplay is really good! Jumping leaves a really good sensation. I liked how you stick on a platform and that permits you to climb it by jumping but I don't know if its voluntary^^ (it's still a bit too sticky imo). Love the music aswell, always enjoyed those type of sounds, it reminds me a lot of FTL's soundtracks.
kittymac
08. Oct 2020 · 17:04 UTC
Cool little game, loved the inverted gravity fields! Controls felt solid to me, run well.
Endurion
09. Oct 2020 · 08:22 UTC
Neat! The changes keep the interest up. What I don't like is the floaty feel to the controls. I often run off a platform edge when I intend to jump; and I'm pretty sure I did press space in time.

Anyhow, I escaped! :)
fumybulb
09. Oct 2020 · 18:15 UTC
I also experienced problems jumping in motion from the edge of the platform.

Other than that, well done!
Amin_JK000
10. Oct 2020 · 05:12 UTC
I liked the game but it was a little short. Nice job :v:
cogcomp
11. Oct 2020 · 09:29 UTC
Very nice and pretty game. Loved the music. Holding in space seems to let you do infinite double jumps. Quite a lot of fun! Well done!
eloquence
12. Oct 2020 · 01:29 UTC
Short and sweet! Well done :)
indivicivet
13. Oct 2020 · 16:36 UTC
very simple and well executed take on the theme, good scope for the compo :) I like the music and particles/lighting/etc. the platforming physics did feel a little bit odd ^^
MoHDI
18. Oct 2020 · 18:54 UTC
Super fun game the concept. It was very well executed and the progression felt great like a good story or book! Cheers
LeviDSmith
18. Oct 2020 · 20:29 UTC
Fun little game. I liked how you used the same level, but made it different with the gravity effects.
mira
19. Oct 2020 · 09:28 UTC
nice game. I really enjoyed the inverted gravity zone, it's a good idea
doomshmuck
19. Oct 2020 · 13:36 UTC
Nice, well executed platformer. The mechanics here were pretty interesting and I think you could make a more complete game out of this if you chose to. The movement I think needed a bit of work though, as it felt a little off... I think mainly because there was a delay on stopping movement after releasing the key. It also felt like I could cheese some of the platforms by repeatedly jumping... maybe the grounded check isn't working quite as intended, as I could jump off of walls which made some jumps pretty easy.