Polygons of Light by Poulpint
If the game window isn't fitting right, try putting the game in fullscreen and killing yourself once. This will reload the level properly :p
You are a little shadow willing to reach the salad flag, while staying in the dark! Being in the light will gradually harm you. Hold left-click to move !
The game was made by a few people from the French Game Design Club CELL (thanks for the song guitou!).
Play on Windows for a better experience !
The theme of the ludum dare 46 was "Keep it alive".

Ratings
| Overall | 1426th | 3.4⭐ | 57🧑⚖️ |
| Fun | 1019th | 3.418⭐ | 57🧑⚖️ |
| Innovation | 391th | 3.741⭐ | 56🧑⚖️ |
| Theme | 1424th | 3.565⭐ | 56🧑⚖️ |
| Graphics | 1970th | 2.954⭐ | 56🧑⚖️ |
| Audio | 728th | 3.481⭐ | 56🧑⚖️ |
| Humor | 1545th | 2.565⭐ | 48🧑⚖️ |
| Mood | 1649th | 3.135⭐ | 54🧑⚖️ |
| Given | 53🗳️ | 76🗨️ |
I did have some little light displaying bug and some tima (like the end panel) that as slower, but it's not really a problem, bon travail !
Especially it's kinda hard to stay in a small moving shadow area.
Great level design and the core mechanic is really well coded !
I really like the idea that you don't die instantly in the light.
(Hi from the ENSIIE btw :D And thanks for your review on our game \o/)
Felt responsive, Level 4 and the end screen got pretty laggy, but other then that, it was running smoothly.
The music was 11/10 haha, graphics where simple but well made, fitting to the rest of the game style, i liked the bluring effect underneath the shadow.
Short but solid!
In this section, you get hurt even if you are in the darkness. I also had some framerate issues on level 4.