AirC.A.T by TsFreddie
This game is about a cat and a group of *ugly* birds.
Theme selection:
Two button controls
Controls:
LMouse, A, F or LCtrl = Button 1
RMouse, D, J or RCtrl = Button 2
Basic idea:
You can use only two button to control 4 weapons and your movement(well, just moving or stop)
Weapons:
Normal bullets: Press any button to fire a bullet.
Arrow: Hold a button to charge the bow, then press the other button while holding the first one.
Laser: Hold a button then release the same button.
Nuke: Hold both button then release.
Known issues:
1.Bullets are hard to see.
2.No learning curve or tutorials make control a little confusing.
3.That HUD uh..
Note:
0.The hitbox is on the HEAD.
1.AVOID WHITE BULLETS!
2.Each weapon has its own indicator.
3.Press any button can make your character stop. Try to find some tricks to avoid bullets.
4.If you charged Bow and Laser at the same time, you can actually control which one will be triggered.
5.You may need use all weapons as soon as possible when BIG bird coming out to defeat it.
About web version:
The project has some problem with rendering under WebGL and WebPlayer :(
I'm still trying to fix it. But compiled version is fine.
[Update]
Finally got WebGL working! horray!
Theme selection:
Two button controls
Controls:
LMouse, A, F or LCtrl = Button 1
RMouse, D, J or RCtrl = Button 2
Basic idea:
You can use only two button to control 4 weapons and your movement(well, just moving or stop)
Weapons:
Normal bullets: Press any button to fire a bullet.
Arrow: Hold a button to charge the bow, then press the other button while holding the first one.
Laser: Hold a button then release the same button.
Nuke: Hold both button then release.
Known issues:
1.Bullets are hard to see.
2.No learning curve or tutorials make control a little confusing.
3.That HUD uh..
Note:
0.The hitbox is on the HEAD.
1.AVOID WHITE BULLETS!
2.Each weapon has its own indicator.
3.Press any button can make your character stop. Try to find some tricks to avoid bullets.
4.If you charged Bow and Laser at the same time, you can actually control which one will be triggered.
5.You may need use all weapons as soon as possible when BIG bird coming out to defeat it.
About web version:
The project has some problem with rendering under WebGL and WebPlayer :(
I'm still trying to fix it. But compiled version is fine.
[Update]
Finally got WebGL working! horray!
Ratings
| Coolness | 81% | 2 |
| Overall | 3.62 | 202 |
| Audio | 3.41 | 165 |
| Fun | 3.62 | 167 |
| Graphics | 3.86 | 142 |
| Humor | 3.10 | 182 |
| Innovation | 3.39 | 334 |
| Mood | 3.30 | 267 |
| Theme | 4.06 | 193 |
The art is also amazing, and changing from day to nice is a really nice touch. Sound was also good.
This a great all-rounder compo entry!
nice job dude
Good job!