Honeycomb Empire by Axeliz

About the game:
"DRONES I REQUIRE HONEY" "BRING ME HONEY" Satiate your queen's hunger for honey whilst defending her from armies of insects. Manage the economy of your hive while building units to push back to incoming threat.
Team:
Angus Secomb - Art, Design, Programming @Axeliz
Myles Foote - Art @MyFeet
Daniel Cooper - Art @ElementalGamerFire
Callum S.P - Design @Cappy
All art and programming assets were created during the jam.





Software Used: - Aseprite - Paint.NET - Unity 2018.2f
Summary: We did pretty well overall. The game looks very appealing and there is a lot of mechanics in the back end. The lesson to learn from this jam is don't create a mechanic heavy game when your team is comprised of mostly artists. In the end we got most of the mechanics in there a few upgrades here and there got missed and we didn't have enough time to implement any sound but overall it was a good jam.
| Youtube | https://axelz.itch.io/honeycomb-empire-jam-version |
| Youtube | https://axelz.itch.io/honeycomb-empire-full-version |
| Original URL | https://ldjam.com/events/ludum-dare/46/honeycomb-empire |
Ratings
| Overall | 1356th | 3.444⭐ | 20🧑⚖️ |
| Fun | 911th | 3.472⭐ | 20🧑⚖️ |
| Innovation | 1069th | 3.361⭐ | 20🧑⚖️ |
| Theme | 1619th | 3.474⭐ | 21🧑⚖️ |
| Graphics | 702th | 3.974⭐ | 21🧑⚖️ |
| Humor | 1143th | 2.912⭐ | 19🧑⚖️ |
| Mood | 1803th | 3.029⭐ | 19🧑⚖️ |
| Given | 13🗳️ | 10🗨️ |
https://axelz.itch.io/honeycomb-empire-jam-version
HEY ALL! I just uploaded the Jam version now. Turns out a truck hit an internet node in our area and it just got fixed.
I'll upload a version in a few days that the "full version" which is what we wanted the game to be and had planned but ran out of time. This version is everything we did before the deadline.
There's also a few bugs here and there but nothing too major.
I'll fix those in the full version.
Missing Features In Jam Version:
- Weather Effecting workers production
- Music & Sound
- Nest Upgrades.
- Unit Upgrades
forgot to tag you when i got the upload up ;P
@marcusnystrand cheers! we worked hard I wish we had another programmer because the team absolutely killed it on the art side. Would of completed everything we set out to as well.
Still a really lovely nice game! Maybe add some sound in the future - keep up with it! Good job :D
Just a heads up, some of the numbers become hard to read when the buildings are upgraded because UI elements cover them up. Everything seems to be working like a charm tho!
Sound would've made this game amazing! Also a minimap would be really helpful because the scroll speed is rather slow and I can't tell what's coming until it's too late.
Great job, really cool game!
Just including a link below to the full version:
https://axelz.itch.io/honeycomb-empire-full-version
Full Version Includes:
- Audio & Music
- Weather System
- All intended upgrades are in.
- Royal Bug enemy unit.
- Difficulty Slider On Main Menu
Very cool idea.
The UI is a bit confusing and it takes a while of experimentation to understand what's going on, but once you get it it works :)
It's also hard to remember which type of a bee is good against with other bug, so this could be a bit more obvious.
Other than that, really nice. Some sound would be nice, but I guess you just ran out of time :)
Keep up the good work.