Mandala Spa by Danielcmcg
Welcome to the Spa where you can invest some time to let your creativity loop though and relax.
It is endless, goal free, pressure free. Pure bliss, connect the blocks into loops and let your creativity flow while creating some Mandala arts!
Play on Itch.io
Music from: https://archive.org/details/lp-00437BeG/lp-00437BeG-record1side_B.wav
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How to Play:
Connect the blocks into loops to make them work, don't forget to set their values
You can drag drop the blocks and connect the outputs to inputs

Duplicate block
Hold left-Ctrl + Drag block to duplicate it

Releasing connection
Hold letf-Ctrl + Drag output/input out of the connection range

Example of loops
Ex 1

Ex 2

Ex 3

| Youtube | https://danielcmcg.itch.io/mandala-spa |
| Original URL | https://ldjam.com/events/ludum-dare/47/mandala-spa |
Ratings
| Overall | 557th | 3.661⭐ | 33🧑⚖️ |
| Fun | 1020th | 3.161⭐ | 33🧑⚖️ |
| Innovation | 100th | 4.065⭐ | 33🧑⚖️ |
| Theme | 344th | 4⭐ | 33🧑⚖️ |
| Graphics | 819th | 3.532⭐ | 33🧑⚖️ |
| Mood | 859th | 3.333⭐ | 32🧑⚖️ |
| Given | 22🗳️ | 33🗨️ |
Well graphics depends on the user I guess, so I have to give a bad score because mine did not come out great :D
(joking of course)
Impressive work for the timeframe! Everything just works so smooth

I think this is the start of something beautiful.
This was an awesome entry.
I had following thoughts while playing the game, maybe they are right maybe not, up to you:
* Game should start with some basic values filled in, as soon as you connect some nodes there is stuff already happening, instead of starting from scratch, this could give the player an easier time getting things started
* It wasn't very clear to me what sort of values you were expecting in the nodes (especcially the RGB one) Above point might also help with this?
Thanks you for the experience!
@evogengames, Very good tips, the value limits are really important, I'll clamp it and maybe add a tooltip. Also, I'll think on how to better guide the player.
Very neat idea.
The graphics are very pretty when you've got something going for it.
Would've liked to have seen a tutorial of some kind in-game.
The music doesn't really suit in my opinion, something more Zenlike would've worked a lot better.
Beside what @evogengames suggested, I would also make input field bigger, also actually indicating that I'm editing one. Sometimes I had to smash my mouse button to actually start typing something. :smiley:
It looks like a cool game that would be ported to mobiles. Just make everything bigger, add option to export to image and voilà! $$$ many is coming and you have created relaxing, chilling, nice looking wallpaper generator.
@james-joubert, In game programming is one of the things I really like to implement. The music, though, is was chosen because of the clarinet on top, but I think I'll starting suggesting the players to, if they feel so, mute and play a nice relaxing music of their own taste ^^.
That's true, @bukkaketears, The feedback on the UI is very important and you brought some good points. I'll make sure to work a bit more on the UI for the next version.
Very relaxing, I liked it a lot! I was a bit thrown by the angles being in radians as opposed to degrees - I started with what I thought was a pretty modest 32 which turned out to not be modest at all. Beyond that though, I think it's a really nice idea and executed well.
Very satisfying feeling ... kkk very good!

It did take me a while to understand how the loops affected the stylus and board, but after that it all fit together nicely.
The only thing I can think that bothered me was that the angles were in radians, which makes entering specific angles cumbersome.
Regarding the controls feel not intuitive at the beginning, it surely need some work on the UI, maybe a tooltip too.
Regarding the angle, it definitely needs that tooltip. It is in degrees, but this is degree/frame
Thanks for submitting your game!