The Last Robot Archer by mike09123

[raw]
made by mike09123 for Ludum Dare 46 (JAM)

test4.png

He refused to use the weapons of his kind. Now, his people work against him. He is, the last robot archer.

Ratings

Overall 491th 3.817⭐ 54🧑‍⚖️
Fun 263th 3.863⭐ 53🧑‍⚖️
Innovation 759th 3.519⭐ 54🧑‍⚖️
Theme 2155th 3.067⭐ 54🧑‍⚖️
Graphics 1090th 3.721⭐ 54🧑‍⚖️
Audio 376th 3.779⭐ 54🧑‍⚖️
Humor 1267th 2.802⭐ 50🧑‍⚖️
Mood 1112th 3.449⭐ 51🧑‍⚖️
Given 50🗳️ 73🗨️

Feedback

gstein
20. Apr 2020 · 21:18 UTC
Good use of effects (both sound effects and visual effects), hope you can find time to flesh it out more after the jam. A health bar (or even something like more sparks coming off the robot at low health) would be nice, otherwise it feels like a guess if you can take another hit.
Alexey Kuzovkov
20. Apr 2020 · 21:23 UTC
This is a very nice game. It's very fun to play, and in is pretty challenging. I also love the visual style of it.
ReeceGibbo
21. Apr 2020 · 00:46 UTC
Love the gameplay, really fun and challenging.
Emperor Eagle
21. Apr 2020 · 00:48 UTC
Fun and innovative game! Great feel and the mechanics are really unique. Really fun to play! Edit: forgot to say how much I loved the art style; consistent and cool!
JAzambuja
21. Apr 2020 · 00:51 UTC
So mutch fun, cool game design! congratulations!
Kristian Kurktchiev
21. Apr 2020 · 00:53 UTC
I really enjoyed the game. I think the art style is unique, the music engaging. While the game design is fun and quirky, I think it could have tackled the theme more directly, or adapted it in a more interesting way. But by all other standards, fantastic work!
Kr4sh3
21. Apr 2020 · 00:55 UTC
Probably one of the most fun games I've seen in the game jam so far! Well done!
petrifiedapple
21. Apr 2020 · 01:03 UTC
The music is amazing, you composed the track? Also the gameplay is fun & innovative
ceriseghost
21. Apr 2020 · 01:24 UTC
Really fun game! Well done :)
mmatt_ugh
21. Apr 2020 · 01:51 UTC
Nice design! The controls are pretty easy to pick up and I found the game to have a bunch of interesting moments of difficulty. I did feel unsure of how much health I had though.
Joel Steudler
21. Apr 2020 · 03:50 UTC
The game plays very smoothly, looks great and is a lot of fun. A full/expanded version would be awesome!
Shaolin Dave
21. Apr 2020 · 04:17 UTC
Your effects are AMAZBALLS

I actually did a video capture so I can look back on this one for inspriration.

Besides that, that's a unique gameplay style, I've never seen anything like that before. Music was cute, character art was great.
caeonosphere
21. Apr 2020 · 04:26 UTC
Cool twist on the twin-stick shooter! The single-stick shooter... I think I beat it, or the levels starting repeating. Anyway. I would have liked a little charging-up animation to better understand the timing of when my little robot was going to start shooting. And one thing about the nature of the levels is that they start off hard, with all the enemies on screen, and get easier as you pick them off. Kinda anti-climactic. Everything else was quite nice, though.
SamStallion
21. Apr 2020 · 14:45 UTC
Really great effects, game is simple and fun to play. Music track goes well with the game play. Love the Geometry Wars inspiration. Good luck!
TheBookSnail
21. Apr 2020 · 16:31 UTC
great music. love the stop to shoot mechanic.
Generic Games
21. Apr 2020 · 17:51 UTC
Tying movement to shooting - great twist and very fun to play! Awesome execution on this idea, with great game feel from the audio and art style and all the effects.
Mikest
21. Apr 2020 · 17:54 UTC
really fun mechanic and idea! art and music are great as well. if there was a health bar i missed it. would be a good addition.
bramreth
21. Apr 2020 · 18:01 UTC
the particle effects are awesome! and the momentum on the main character feels solid, really well put together
Peco
21. Apr 2020 · 18:19 UTC
Looks great, the movement feels smooth and it gets hard pretty fast :D
Only thing I didn't like is that sometimes it felt like I was winning because of luck
Team-on
21. Apr 2020 · 19:50 UTC
Very good use of visual effect, looks cool
ggrusha
22. Apr 2020 · 08:02 UTC
I liked it!
from comments: I would like to see the number of lives of my robot, as well as the timer of launching arrows. Because without them it's hard to guess when something is going on in the game.
Great job!
LykaWolfie
22. Apr 2020 · 08:35 UTC
This is one of the few games I actually finished to the end. Bullet hell where you need to stop is a good concept. Solid game and that next level animation is exquisite.

A health bar for the character would be nice tho.
Sinamon
22. Apr 2020 · 08:43 UTC
There are so many good things about this game. The art, music, sound, and the game play.
A polished mini strategy game. Well done.
polyducks
22. Apr 2020 · 10:52 UTC
Very fun game. I thought standing still to shoot was very innovative because it also made you vulnerable. It was unusual to have to take no action to take the most violent action - and I really liked that.

Strangely I really liked how the player looped back to the beginning and applied the new skills the player learned to levels that were previously challenging.
ColeSlaughter
22. Apr 2020 · 19:25 UTC
My guy, I am super in love with the polish in the effects in this game. It runs buttery smooth in WebGL and feels excellent to play!

The gameplay is also unique and interesting, and I enjoyed trying to master it. I do kind of wish my little robot guy would start shooting faster, but I think with a little tweaking and balancing, this game is well on its way to being something retail worthy. :)
MacDoom
22. Apr 2020 · 19:47 UTC
Strong archero vibes! Nice smooth movement and cool effects. Good job!
Nice tune!
johnnysix
24. Apr 2020 · 00:26 UTC
Pretty cool, liked the special particle effects.

One thing that'd make it more playable would be cover ( either solid or destructable , space invaders style ) , as on the level in this screenshot, I got hit from every angle when the enemy bullets just went through the walls. There's no real tactics here. :frowning2:

![lodddd.jpg](///raw/028/2/z/32e89.jpg)
zubspace
24. Apr 2020 · 07:50 UTC
This is a great concept I haven't seen before. It's simple to understand but needs a bit of practice to master. The portal and explosion effects are awesome. I also like the upbeat music.

Very good overall. Had fun playing it and would gladly play more levels!
Gamer Fates
25. Apr 2020 · 15:39 UTC
Awesome game! Enjoyed playing. Visuals controls and sound are great!
Mister Collette
26. Apr 2020 · 02:11 UTC
Would have liked a win screen instead of loop. Music and visuals made for a pleasant experience ♥
Daniil Tcyvakin
26. Apr 2020 · 23:28 UTC
Nice particles! cool art style and idea. Good job!
Josh Riley
27. Apr 2020 · 22:33 UTC
I like this a lot. Something I'm always thinking about in games like these is "Is there a reason not to just shoot all the time?", and you solved that in really elegant way. I also really love the font/logo, it looks really professional.
rosypenguin
09. May 2020 · 23:56 UTC
Lots of fun! I enjoyed the mechanic, it was quite simple but I can see it expand with more mechanics and enemy variations. The music was nice and fitting, and the art was clean. Loved the level completion portal VFX.