The Holy Sword by PastelGames

Just a heads up I do understand that making a local multiplayer game in the middle of a pandemic was maybe not the best idea but parsec is a great alternative if you want to play with your friends. https://parsecgaming.com/downloads/
A fighting game in which you don't actually do damage to the enemy player! Your goal is to stop the other player from destroying your shrine through rituals. When you pray, you completely immobilize yourself and you have to outsmart the enemy in order to get a fighting chance at keeping your shrine alive.
:exclamation: The bot is only for demonstrative purposes. It is not representative of actual gameplay. :exclamation:
Changelog: Fixed major balance issues making the game actually worth playing.
| Youtube | https://pastelgames.itch.io/the-holy-sword |
| Youtube | https://github.com/PastelGames/The-Holy-Sword |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-holy-sword-1 |
Ratings
| Overall | 2158th | 3.024⭐ | 23🧑⚖️ |
| Fun | 2092th | 2.85⭐ | 22🧑⚖️ |
| Innovation | 1808th | 2.976⭐ | 23🧑⚖️ |
| Theme | 2218th | 3⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 15🗨️ |
Nice music, and neat simple graphics as well as animations
Just by playing alone, I don't really imagine how you can pray without being hit immediately...
I think it's just too simple for a barbarian-like to give a good gameplay.
(Bug ? : praying does not work if you're not oriented to the right)
To be honest I did read the description before launching the game and I try to make damage for a while before admitting that I should read the description before playing games :p
Thanks for the game, keep experimenting with ideas like this! I appreciate playing them :)
The game has solid graphics and music making for a good style.
Like others mentioned before it's a bit too easy to get a stalemate, so some additional mechanic to break that up would be cool.
It looks cool though.
Why can't I rate the graphics..they are neat.