A.R.S - Alien Rescue Simulator by azagaya
Game Title
Description
You are an alien soldier, in a mission to rescue the intergalactic tardigrade. It was taken hostage by hostile humans during a routine flight. As it's in a critical state of health, you must keep it alive by feeding it with human organs.
Controls
WASD: Move SpaceBar: Grab tardigrade's stretcher. Mouse: Aim Left click: Shoot
Acknowledgements
All sound efects (except for intro and ending voice over) from http://soundbible.com/ by:
Mike Koenin
Stephan
Daniel Simon
Tim Fryer
Dion Stapper
BlastwaveFx.com
suinho
Screenshots

(Cruel human propaganda against aliens.)

| Youtube | https://azagaya.itch.io/ars |
| Youtube | https://azagaya.itch.io/ars |
| Youtube | https://azagaya.itch.io/ars |
| Original URL | https://ldjam.com/events/ludum-dare/46/a-r-s-alien-rescue-simulator |
Ratings
| Overall | 719th | 3.7⭐ | 47🧑⚖️ |
| Fun | 823th | 3.522⭐ | 48🧑⚖️ |
| Innovation | 1212th | 3.289⭐ | 47🧑⚖️ |
| Theme | 377th | 4.067⭐ | 47🧑⚖️ |
| Graphics | 1061th | 3.739⭐ | 48🧑⚖️ |
| Audio | 782th | 3.433⭐ | 47🧑⚖️ |
| Humor | 374th | 3.644⭐ | 47🧑⚖️ |
| Mood | 959th | 3.524⭐ | 44🧑⚖️ |
| Given | 68🗳️ | 74🗨️ |
I never felt any urgency in collecting organs. They're plentiful (would be a bit odd if not, but hey) and they healed it a lot. So I could get the tardigrade to full health really quickly. So even when it got low on health, I knew it was just a few seconds away from full health.
Bit odd that enemies can detect you (and sometimes even shoot) through walls.
Also, each organ gives you a different ammount of heatlh. Heart and Brain are the best. Perhaps i should reduce the ammount they heal.
The walls should be thicker imho.
Thanks a lot for the feedback! Your game was great btw!
Sometimes the stretcher gets hidden behind the walls and can't be seen (when the wall is below the stretcher). It's not a bug but it's a bit annoying xD
About the voice, ill ask @andreco1984 who made it.
About the walls.. the original idea was to make them semi transparent when either the player or the stretcher was there.. but i couldnt make it.
I agree with @disperse above, feels like coming out of the NES/SNES! Adding narration helped the immersion a lot.
@disperse @splitpainter the music was the original creation of @andreco1984 and @san2020. The initial message also was by @andreco1984 ! I dont remember if the tardigrade idea was alsp from them.. they are very creative people
And yes, Rick and Morty was the main inspiration for our artists.
Thanks for the feedback!
@pattedecanaard oh i completely forgot about on hit feedback! I had planned it. Thanks for the feedback!
@nicksmaddog yeah, walls collisions are buggy.. sorry for that! Im glad you liked it!
Thanks for the feedback!
Excelente, impecable, polisheado y divertido. 10/10
felicitaciones por el juego, me copan las cosas bizarras y no decepciona para nada. Yo tambien tuve un poco de problemas con lag pero es jugable y el resultado para una jam es genial
+1
@blackmoodgames gracias por jugarlo! el lag se da en la versión web. A algunos les anda bien y otros no.. Si bajas los binarios debería andar bien!
(Felicitaciones, ¡mola un montón!)
@nathant Thanks a lot! yes, some collisions are kind of broken. Ill try to fix it for a postjam version.