A.R.S - Alien Rescue Simulator by azagaya

[raw]
made by azagaya for Ludum Dare 46 (JAM)

Game Title

Description

You are an alien soldier, in a mission to rescue the intergalactic tardigrade. It was taken hostage by hostile humans during a routine flight. As it's in a critical state of health, you must keep it alive by feeding it with human organs.

Controls

WASD: Move SpaceBar: Grab tardigrade's stretcher. Mouse: Aim Left click: Shoot

Acknowledgements

All sound efects (except for intro and ending voice over) from http://soundbible.com/ by:

Mike Koenin
Stephan
Daniel Simon
Tim Fryer
Dion Stapper
BlastwaveFx.com
suinho

Screenshots

20200420-191336_1.gif screen3.png

(Cruel human propaganda against aliens.) Poster.1.1.png

Ratings

Overall 719th 3.7⭐ 47🧑‍⚖️
Fun 823th 3.522⭐ 48🧑‍⚖️
Innovation 1212th 3.289⭐ 47🧑‍⚖️
Theme 377th 4.067⭐ 47🧑‍⚖️
Graphics 1061th 3.739⭐ 48🧑‍⚖️
Audio 782th 3.433⭐ 47🧑‍⚖️
Humor 374th 3.644⭐ 47🧑‍⚖️
Mood 959th 3.524⭐ 44🧑‍⚖️
Given 68🗳️ 74🗨️

Feedback

Webox
20. Apr 2020 · 22:59 UTC
Great job guys!! This is a really cool game, really well done, nice gfx, sfx and music. It's really fun and very well executed. A solid entry for the jam. Best of luck!! :thumbsup: :thumbsup:
willjardine
21. Apr 2020 · 05:40 UTC
Wow, this is really well done!
Systematic
21. Apr 2020 · 05:58 UTC
Really great art, best I've played so far. Art style seems almost rick and morty esque.
lectvs
21. Apr 2020 · 06:05 UTC
Neat concept! I like the art style in this one, hearkens back to the good ol' days of flash. Fun entry!
rk3Omega
21. Apr 2020 · 12:07 UTC
Fun game, congrats on a well done game! I liked the feeling of pushing the tardigrade around and having to disengage from it to shoot the puny humans. The art is really nice and I really like the inclusion of the propaganda poster included here.

I never felt any urgency in collecting organs. They're plentiful (would be a bit odd if not, but hey) and they healed it a lot. So I could get the tardigrade to full health really quickly. So even when it got low on health, I knew it was just a few seconds away from full health.

Bit odd that enemies can detect you (and sometimes even shoot) through walls.
KilThrall
21. Apr 2020 · 12:48 UTC
I really enjoyed this one
🎤 azagaya
21. Apr 2020 · 13:43 UTC
@rk3omega hi! thanks for the complete feedback! yeah, human detects you in an area, so if they are close enough they see you behind walls. The original idea was to also include a raycast on each enemy, to see if they had clear sight of you... but i couldnt make it on time.

Also, each organ gives you a different ammount of heatlh. Heart and Brain are the best. Perhaps i should reduce the ammount they heal.

The walls should be thicker imho.
🎤 azagaya
21. Apr 2020 · 14:13 UTC
@systematic yes, art is heavily inspired in Rick and Morty!
sztrovacsek
21. Apr 2020 · 18:57 UTC
Nice graphics, music and gameplay. However I come across a bug, or maybe it's not a bug, not sure, how to call it. So, I'm playing on a 4K monnitor and everything is way too small, like half the size of what can be seen on your screenshots. But other than this, really good game, congrats!
Silverice
21. Apr 2020 · 19:00 UTC
Loved the graphic style, nice lighting effects and music!! Fun and loved the dark humor!!
🎤 azagaya
21. Apr 2020 · 19:33 UTC
@sztrovacsek oh, i fortgot to configure the viewport.. Yes that should be fixed. Sorry for that. My screen is just 1366x768 so i dont notice such things!

Thanks a lot for the feedback! Your game was great btw!
sztrovacsek
21. Apr 2020 · 20:01 UTC
@azagaya no worries, still playable, I just need to lean closer to the monitor :smile:
DawCrash
21. Apr 2020 · 22:09 UTC
Great concept! I really liked the art and the music. The narrator's voice at the beggining was an impressive work, how did you do it? I'm just curious

Sometimes the stretcher gets hidden behind the walls and can't be seen (when the wall is below the stretcher). It's not a bug but it's a bit annoying xD
🎤 azagaya
21. Apr 2020 · 22:17 UTC
@dawcrash thanks for playing!
About the voice, ill ask @andreco1984 who made it.
About the walls.. the original idea was to make them semi transparent when either the player or the stretcher was there.. but i couldnt make it.
Andreco1984
21. Apr 2020 · 22:35 UTC
@dawcrash hi! i´m glad you liked the voice. what i did was recording myself and then i doubled the voice. After that i applied to both channels and in different amounts a flanger, a frecuency shifter and then an eq. I used Ableton Live.
disperse
22. Apr 2020 · 01:39 UTC
The music is fantastic, could be straight out of a NES game from the 80s.
SplitPainter
22. Apr 2020 · 04:41 UTC
The description alone started by making me smile: _in a mission to rescue the intergalactic tardigrade._.

I agree with @disperse above, feels like coming out of the NES/SNES! Adding narration helped the immersion a lot.
🎤 azagaya
22. Apr 2020 · 10:41 UTC
Thanks a lot for the comments!
@disperse @splitpainter the music was the original creation of @andreco1984 and @san2020. The initial message also was by @andreco1984 ! I dont remember if the tardigrade idea was alsp from them.. they are very creative people
SplitPainter
22. Apr 2020 · 11:45 UTC
@azagaya btw, I've been following Laigter since the beginning. Was it used here? :D
🎤 azagaya
22. Apr 2020 · 11:57 UTC
@splitpainter yes, it was in a subtle subtle way.. You can see the effect of normal maps in floor walls and characters in the second screenshot!
SplitPainter
22. Apr 2020 · 12:10 UTC
@azagaya I kind of noticed the floor while playing the game, but as you said, it is very subtle. Cool then :)
DocGeraud
22. Apr 2020 · 13:27 UTC
Really dig the Rick and Morty vibe in this game, great job! Collisions were a bit weird sometime, like being stuck on a wall. I think with a bit of polish (like adding screenshakes, effects when you shoot, hit effect on enemies)the game could be a blast.
Pixel_Error
22. Apr 2020 · 13:51 UTC
Funny rick and morty and postal inspiried game.
🎤 azagaya
22. Apr 2020 · 13:53 UTC
@DocGeraud Thanks! yes, collisions in walls are a bit buggy.. i'll fix them for a post jam version. Screenshakes, effects on hit and when shooting were all planned, but i couldn't add them on time.

And yes, Rick and Morty was the main inspiration for our artists.

Thanks for the feedback!
🎤 azagaya
22. Apr 2020 · 13:55 UTC
@pixel-error thanks for playing! Rick and Morty was our artists main inspiration!
22. Apr 2020 · 15:37 UTC
Cool game! I love the graphics. Their was no audio for me, and all of the UI was very small for me in full screen. Great job, and keep making games (all of you)!
PrimalShadow
22. Apr 2020 · 21:14 UTC
I love the art and music. Really feeling the Rick and Morty vibe. Perhaps its just me, but when I was shooting the game would start to lag/skip.
PatteDeCanaard
23. Apr 2020 · 00:57 UTC
I love this Rock and Morty style! Very good idea that you have to grab your alien friend to keep him alive. There are some freeze, but it's godot's particles/materials, I always have the same issue. The game is fun but add some feedback when hitting could be very nice. The audio was very pleasant too. Good job all the team !
nicksmaddog
23. Apr 2020 · 01:00 UTC
Fun game! I did run into some lag spikes at times, and there seemed to be some buggy collisions with the walls. But the gameplay was a lot of fun, and I really liked the art. Well done!
vulgaris
23. Apr 2020 · 01:12 UTC
yes, i didn't know i needed a rick and morti-esque game until i played it! the concept was original, although i noticed some colisions that were blocking me (hallway in the right the first time the player heads south). fun game!
🎤 azagaya
23. Apr 2020 · 01:33 UTC
@primalshadow thanks for playing! Yeah some users experience some lag in the web version. The binary version should run smoother.
@pattedecanaard oh i completely forgot about on hit feedback! I had planned it. Thanks for the feedback!
@nicksmaddog yeah, walls collisions are buggy.. sorry for that! Im glad you liked it!
🎤 azagaya
23. Apr 2020 · 01:42 UTC
@vulgaris yeah.. i really messed up with collissions there.. they should be fine in post jam (when we publish it)!
Thanks for the feedback!
Big Pear Studios
23. Apr 2020 · 03:39 UTC
Oof, excelente. Cuando era pibe me encantaban los juegos de flash de tiros, y este juego me teletransportó al pasado. Impecable gameplay, es muy divertido esquivar los tiros y andar llevando la camilla por ahí. Me encanta la mecánica de tener que ir buscando órganos para mantener al chabón vivo.

Excelente, impecable, polisheado y divertido. 10/10
🎤 azagaya
23. Apr 2020 · 11:06 UTC
Gracias por el feedback @big-pear-studios !! Me alegro que te haya gustado.
blackmoodgames
23. Apr 2020 · 13:51 UTC
me encantó el arte, muy rick & morty todo kjaja

felicitaciones por el juego, me copan las cosas bizarras y no decepciona para nada. Yo tambien tuve un poco de problemas con lag pero es jugable y el resultado para una jam es genial

+1
Maqo12
23. Apr 2020 · 13:56 UTC
Wow! The graphics are really great.
Shubh
23. Apr 2020 · 14:03 UTC
I liked the game. Game is nice.the gameplay and the graphichs touched my heart. Nice. Keep going Keep improvung
🎤 azagaya
23. Apr 2020 · 14:05 UTC
@maqo12 thanks! the art was made by @laau and @andres-ocampo . they are really creative! The main inspiration was rick and morty.

@blackmoodgames gracias por jugarlo! el lag se da en la versión web. A algunos les anda bien y otros no.. Si bajas los binarios debería andar bien!
🎤 azagaya
23. Apr 2020 · 14:19 UTC
thanks @shubh ! I'm glad you liked it!
sndr
24. Apr 2020 · 07:14 UTC
Really cool entry! The interpretation of the theme is fun and the mechanics are engaging. And the setting... the assets... hilarious and with a lot of personality. I just wished I could RUN faster! Haha

(Felicitaciones, ¡mola un montón!)
NathanT
24. Apr 2020 · 07:25 UTC
The ending was intense! Good use of tardigrade. Had a couple of minor collision issues. Liked having to chase down the stretcher. Nice jam!
🎤 azagaya
24. Apr 2020 · 11:21 UTC
@sndr Gracias por los comentarios! me alegro que te haya gustado!

@nathant Thanks a lot! yes, some collisions are kind of broken. Ill try to fix it for a postjam version.
marcmagus
30. Apr 2020 · 17:27 UTC
Thanks for bringing your game over for me to check out on stream! If you want to rewatch, the highlight is at https://www.twitch.tv/videos/606399383