Neo by teronk
Guide Neo back to her home planet through the portal of each level. Escape through the interdimensional hamster wheel to reach the top. https://teronk.itch.io/neo

Controls:
Player 1 - AD to move left and right, W to jump
Player 2 - Left and right arrow to move, Up arrow to jump
The whole game was made in a weekend for Ludum Dare 47 with "Stuck in a loop" theme.
Only 2 levels are currently available. You can play solo or against another player.

This is our first time joining a game jam :)
Art and theme song made by ZJ, programming by me.
Other SFX are from freesound.org!
| Youtube | https://teronk.itch.io/neo |
| Youtube | https://teronk.itch.io/neo |
| Original URL | https://ldjam.com/events/ludum-dare/47/neo |
Ratings
| Overall | 755th | 3.537⭐ | 29🧑⚖️ |
| Fun | 881th | 3.278⭐ | 29🧑⚖️ |
| Innovation | 925th | 3.231⭐ | 28🧑⚖️ |
| Theme | 660th | 3.75⭐ | 28🧑⚖️ |
| Graphics | 248th | 4.185⭐ | 29🧑⚖️ |
| Audio | 452th | 3.577⭐ | 28🧑⚖️ |
| Humor | 869th | 2.605⭐ | 21🧑⚖️ |
| Mood | 396th | 3.769⭐ | 28🧑⚖️ |
| Given | 37🗳️ | 40🗨️ |
Maybe, it could be a bit better experienced if the input wasn't so smooth. But anyway, it's really good one!
And it is soooooooooo short, even for a game jam!
Controls seemed not very intuitive, also wish I could use arrow keys.
Good job!
The movement was way too slow and floaty in my opinion, especially compared to the speed of the hazards, which made the game feel rather frustrating at times. I'd often note the position of a platform and try to time my jump to take advantage of it, but have trouble building up speed and be way late.
I only got to play single-player, but I bet with polished-up movement and maybe a few more levels this could be a lot of fun as a multiplayer game.