Keep the fire going by crazygamingfab
Just to start I am a really bad programmer, artist and music artist. This game is not amazing but i learned a lot during the time making the game, I also had fun. sadly i also did not get much time to make my game, because of work, that did not help.
anyways let's explain the game.
controls: arrow keys
goal: make sure you don't let the fire go out by collecting wood around the world (they look like little brown thingies. there's a timer on the top left of the screen that tells you when the fire will go out.
each piece of wood adds 10 to the timer
for those that look at the source code please leave me some suggestions, I would like to learn a little more about programming.
| Youtube | https://crazygamingfab.itch.io/keep-the-fire-going |
| Youtube | https://crazygamingfab.itch.io/keep-the-fire-going |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-the-fire-going |
Ratings
| Given | 7🗳️ | 7🗨️ |
if(press down){
y += speed
while(colliding with wall) y--
}
Also, the game_end function that you used actually closes the game. It would be better to send the player to another room for game over, or display a game over message across the screen and give them the option to try again, if you have time to make that.
If you have fun making games, you should keep doing it. You can only get better. If you want, you can check out my game and download the code, as it's also a gms2 project.