Heartbeat by CaptainProton42

[raw]
made by CaptainProton42 for Ludum Dare 46 (JAM)

Out first Ludum Dare entry!

Keep the heart alive by clicking on it.

* There are two levels, you can choose them from the main menu.*

screen.png

Controls

  • Click in the circle to keep the heartbeat going and to let the heart jump away from your mouse.
  • Hold the left mouse button to charge a jump.
  • Release left mouse button on time with a heartbeat to make a farther jump.
  • You can aim your jump by postioning your mouse inside the circle, the red dots will indicate the trajectory of a perfect jump.

* We updated our submission to fix a bug that crashed the game when finishing a level.*

Made by

CaptainProton42

Gorb

Don't stand still and keep the heartbeat going. Get the heart safely to its box!

Ratings

Overall 1327th 3.46⭐ 27🧑‍⚖️
Fun 1478th 3.2⭐ 27🧑‍⚖️
Innovation 81th 4.1⭐ 27🧑‍⚖️
Theme 207th 4.18⭐ 27🧑‍⚖️
Graphics 1410th 3.48⭐ 27🧑‍⚖️
Audio 1218th 3.04⭐ 27🧑‍⚖️
Humor 1407th 2.667⭐ 26🧑‍⚖️
Mood 2296th 2.46⭐ 27🧑‍⚖️
Given 31🗳️ 19🗨️

Feedback

Eran Haas
21. Apr 2020 · 04:52 UTC
Movement felt really good, could be a lot of fun with some fleshed out level.

It seemed to crash when beating the first level in the HTML5 build.
taran.unraveler
21. Apr 2020 · 07:31 UTC
I would have expected to aim even after I left the circle with the mouse. Anyway, the idea is not bad and it's well made. Is it only one level or does it suddenly crush at the end of the first?
Sinamon
21. Apr 2020 · 07:32 UTC
I like the graphical style of the game. Good job.

Though it wasn't quite clear what I should aim for.
misterG420
21. Apr 2020 · 07:40 UTC
Interesting idea and concept, I believe you can expand this game and make it bigger :)
🎤 CaptainProton42
21. Apr 2020 · 09:43 UTC
@taran-unraveler @eran-haas Thanks for the feedback! It shouldn't crash but there is only one level (plus the tutorial level) so far. The browser version might be a bit more unstable than the .exe file.
PrimalShadow
21. Apr 2020 · 18:47 UTC
fun!
MCjammydodger
21. Apr 2020 · 18:58 UTC
A good game that fits the theme well. Having a tutorial was very helpful. Movement felt good. Sometimes I wasn't sure where I was supposed to go but overall I liked the level. At times the fps dropped heavily but I was playing on the web version so that may be why.

Great entry!
TheQiwiBoy
21. Apr 2020 · 19:02 UTC
I like the art for the heart, but it was a little hard to control. Cool idea though.
HumphreysMedia
21. Apr 2020 · 19:04 UTC
Great idea and love the concept, the controls I found a little difficult as sometimes the heart would vary in distance when pulling the same movement. Would have liked to seen where the objective in the second level as I was a little unsure where to go. Art style was lovely and consistent throughout, great job!
TenaciousSlug
21. Apr 2020 · 19:20 UTC
The graphics are nice, the concept is original and fits the theme. I did have some troubles getting used to the controls, but that was fun anyway. Well done !
Cancerous
21. Apr 2020 · 19:20 UTC
A bit difficult to control at first but really like the concept and idea. It was fun to pay though.
Chez3
21. Apr 2020 · 19:21 UTC
Great game. It reminded me of some other games with intentionally funky control schemes like I Am Bread, and Octodad, with an aesthetic that was more reminiscent of Surgeon Simulator. It was fun, yet challenging, and the jumping with the beat is an interesting concept. The camera could have been executed a bit better, however, and I think that a deeper, more blood-like red for the splatters and the heart itself would have been appreciated. All in all, a good game.
Mikado
22. Apr 2020 · 09:29 UTC
For me it's the same as @chez3 , it reminded me of I Am Bread and those games where you jump around from an object to the other. Fun game anyways, i liked the concept of jumping following the heartbeat's rythm.