Ping in the Loop by alejandrodlsp

[raw]
made by alejandrodlsp for Ludum Dare 47 (JAM)

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While programming your new game, you unintentionally programmed an infinite while loop! Help PING, the little robot in your game, break out of the loop, by programming him instructions inside the loop's flow.

Drag and drop commands inside the loop body, click play, and help PING get to the break statement at the end of each level.

LINKS

:smallbluediamond: Game (Windows x64): https://drive.google.com/file/d/1a-emuhJ55TmKzL504YXymrWYb_NDU01n/view?usp=sharing

:smallbluediamond: Game (Windows x32): https://drive.google.com/file/d/1xO6y3HurBxmYBMI-qtFTHUwXSkLqp1mA/view?usp=sharing

SOFTWARE

:smallbluediamond: Engine: Unity 2020

:smallbluediamond: IDE: Jetbrains Rider

:smallbluediamond: Art: Photoshop CS6

:smallbluediamond: Sound: sfxr / Audacity

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Ratings

Overall 615th 3.625⭐ 22🧑‍⚖️
Fun 910th 3.25⭐ 22🧑‍⚖️
Innovation 576th 3.526⭐ 21🧑‍⚖️
Theme 167th 4.184⭐ 21🧑‍⚖️
Graphics 507th 3.881⭐ 23🧑‍⚖️
Humor 616th 2.941⭐ 19🧑‍⚖️
Mood 739th 3.45⭐ 22🧑‍⚖️
Given 32🗳️ 13🗨️

Feedback

05. Oct 2020 · 20:48 UTC
Wow! This game is so much fun!!!!
Ayxs
07. Oct 2020 · 20:37 UTC
I like the design of this game, it really reminds me of Human Resource Machine in a way. The sound design and visuals are really nice, but this game is hard... I wasn't able to pass the second level and I feel like the solution is really convoluted. I might just be stupid though (normally I am quite good at puzzle games tho... :thinking:)
Blue Pin Studio
07. Oct 2020 · 20:45 UTC
Cool game! It was an interesting concept and the art was well done. I wasn't sure what to do at the start so a tutorial would help out a lot and the game crashed when starting it up a couple of times.
azsteak
07. Oct 2020 · 20:51 UTC
Pretty nice concept. be careful, I accidently clicked the "play" button without block in the loop and the game immediatly crashed.
But still, well done for 72h !
xinux
07. Oct 2020 · 21:11 UTC
Nice visuals, music and idea, good fit for the theme!
What kills it for me is the slow speed of every test run. A toggleable fast-forward button is probably a requirement for this type of game.
Temulgeh
07. Oct 2020 · 21:12 UTC
i feel like this would be a lot more fun if we could see more of the level, so we could plan things out instead of having to guess. also, the movement should be quicker because that's a lot of downtime compared to the actual gameplay
heyycap
07. Oct 2020 · 21:33 UTC
Good idea! It was nice to discover I could put my own number in walk or wait, but once I got past level 2, it was just a numbers guessing game. I'd like to be able to zoom out and see the whole map so I can plan ahead better, otherwise it's just a shot in the dark and hope it works.
cax
07. Oct 2020 · 21:37 UTC
Pretty original for this theme) but there should be x2/x3 speed button for the fast testing)
bobemv
07. Oct 2020 · 22:37 UTC
This game is a ten in all aspects. Seriously, this game is SO good. I have been 45 minutes playing it and I am delighted. Perfect use of the theme, perfect implementation, LOVE aesthetics (the old TV filter and cmd window), music is catchy... I don't know, I seriously think this game should be talked. Congrats, guys!

My only little complaint would be: physics sometimes "screwed" a run and it would be nice to see the entire map to be able to draft a plan, But well, I have to go far to find a complaint for this game.

Rate and comment on games! If you don't do that, you will not appear as recommended for users. Also, upload your game to itch.io or any host (with Unity should be easy to export a HTML5 version). That maybe the cause you don't have many ratings. And this game deserve them all.
Zachary Granger
09. Oct 2020 · 02:18 UTC
Really enjoyed this one, great job. The art style and music were very inviting, and the gameplay was very intuitive. For a Jam game, this was really polished and well thought out.
I'm glad I got to play this!
bastilo
09. Oct 2020 · 09:21 UTC
Windows Defender reports a Trojan: "Trojan:Script/Wacatac.B!ml" in "Win 64.rar"
🎤 alejandrodlsp
09. Oct 2020 · 22:32 UTC
Thanks everyone for the comments, all your feedback is greatly appreciated!.
In regards to @bastilo , the game is a standard Unity Windows build. I have not heard of windows defender picking that up before.
Gonzalol
10. Oct 2020 · 11:49 UTC
I like the mechanics and concept, it's a very interesting interpretation of the theme.
The concept art it's great also and the music and sounds fits with the rest of the game.
In the other hand, I think you probably should be able to see the whole stage before picking up the commands.
Spitzy
11. Oct 2020 · 13:16 UTC
I really like the concept! Graphics were really good too, the main menu is great! BUG: Game crashed for me when I clicked the play button without giving any commands
Also would of been nice if was able to zoom out and see the whole level (or maybe its already possible and I missed it?)
Overall, a really good game!
staircase27a
13. Oct 2020 · 15:19 UTC
Fun game and interesting concept. Could definitely do with the ability to see more of the map at once and plan.
Bocchi-dev
13. Oct 2020 · 16:23 UTC
I really like concept and mechanics. The graphics were really nice, too. But I think what killed it for me was that it was hard to pass a level because I have to guess where to go. It would be nice to be able to see more of the level and plot out where to go. With a bit more tweaking, I think this could be a great game, maybe even a great way to teach beginner programmers!
FreshD
16. Oct 2020 · 18:44 UTC
The game looks really nice, but unfortunately i can't play it (Mac User). It would be cool, if you could provide a Mac- or WebGL-Build :)
Arad HamidSamiee
17. Oct 2020 · 11:34 UTC
cool crt shader, nice mechanics, I'd like to be able to see more of the environment or change how many seconds to walk. but overall good game
StandUpGuy
17. Oct 2020 · 13:21 UTC
@arad-hamidsamiee yes the seeing the whole level is an issue a lot of people have mentioned xD but the changing seconds of walking is a mechanic in the game; you just click on the integer in the walk box and type a number from 1-9 yourself.
GameAg
18. Oct 2020 · 12:59 UTC
Solid... everything. But i do think game would've benefited a lot if you could see minimap/zoom out.

Also, may i be a pedant? Your description says "Made for 5:4 resolution", but that's aspect ratio and not resolution.
coderTrevor
20. Oct 2020 · 18:56 UTC
Cool little game! As others have mentioned, it would really benefit from being able to see more of the screen and/or speeding up time. That would make it feel more like a puzzle game, but as it is it requires a lot of trial and error. I wasn't able to beat levels 2 or 4. Still, it seems like a very nice and complete jam game. I especially like the music and the graphics of the main character. The interface is nice and clean, too. Good job!