A long day by Higgs
In this game you play as a janitor of a space station! Find your tools and repair the broken door and solar panels, as your shift ends head back to sleep and in the morning start over and over again. Have fun!
Controls : WASD -move, E-interact, H -toggle help, ESC -pause



Unfortunately we focused too much time on the graphics part and therefor underdeveloped the gameplay. Sorry! Extra thanks for Dullios for the audio(:
Tools used : Unity,Blender, Substance Painter, Substance Designer, Photoshop
| Youtube | https://gyarmati-zsolt.itch.io/a-long-day |
| Original URL | https://ldjam.com/events/ludum-dare/47/a-long-day |
Ratings
| Overall | 1174th | 3.237⭐ | 21🧑⚖️ |
| Fun | 1544th | 2.474⭐ | 21🧑⚖️ |
| Innovation | 1381th | 2.737⭐ | 21🧑⚖️ |
| Theme | 1213th | 3.184⭐ | 21🧑⚖️ |
| Graphics | 439th | 3.95⭐ | 22🧑⚖️ |
| Mood | 804th | 3.395⭐ | 21🧑⚖️ |
| Given | 30🗳️ | 17🗨️ |

This is a different game but the same error
However graphics look really good, the find items and complete objectives gameplay is also pretty classic.
Overall I can't definitevely say anything, but the effort was there, and that's what matters the most, keep up the good work :)
The voice really adds something to the game though, good job on that!
Sadly as you say, the gameplay is really underdevelopped, but I understand.
I guess you got the theme, kindof ? Restarting the scene works, but it's pretty meh in my opinon.
The graphics art nice for a jam game, gotta admit that, especially the skysphere, did you make it? Even if well, on Mars the atmosphere is more orange, I'm not sure if you can see space like this, but it doesn't matter ahah
The gameplay is pretty rigid, the step sounds too loud and repetitive, pretty annoying in the end, and a sprint function could have come in handy to go faster.
The music is good too, and the audio ok, nice job ^^
I did not really enjoy it much though, I'm sorry ^^;
Despite the game obviously lacking content, here are a few things that I would've liked:
* a sprint button (the scenery on the way to the solar panel got a bit boring after a while :P)
* more specific directions. "Go inside" and "Go outside" didn't really help me that much
* highlight objects you can interact with (I often just spamclicked to check if I could interact with something
I understand that you ran out of time which might have prevented you from adding things like these. For what it is, I still like it. Well done!
EDIT: Just saw that you opted out of audio. Shame, I really liked that you included voice acting :(
We removed the sprint function in order to kinda slow down the gameplay. We didn't want the player to just speedrun the whole thing.
We made it that way, so the player has to explore/find things out for themselves, not just follow some boring orders.
We included a help function, you must've missed it. Just press H and little yellow arrows show you the things you have to/can interact with.