From Inside The Machinery by the.eyes.within

[raw]
made by the.eyes.within for Ludum Dare 46 (JAM)

Screen_01.png

From Inside The Machinery is a story-driven clicker game.

"Keep the organs functioning. Keep the conversation going. Keep it alive."

How to play?

  • Click on the buttons next to the different organs to increase their functioning time;

  • The brain increase itself when the button "Brain On" is activated;

  • Click on the box in the middle to read the conversation;

  • The feeding and brushing button are optional and won't impact the survival of the body.

Please, note that it is not a "fun" game, but something closer to a weird interactive fiction. + The game isn't in a final state and was developed in less than 48h. :)

Enjoy, and don't hesitate to leave a comment or to give a feedback!

Ratings

Overall 1510th 3.368⭐ 21🧑‍⚖️
Fun 1816th 3.028⭐ 20🧑‍⚖️
Innovation 1182th 3.306⭐ 20🧑‍⚖️
Theme 186th 4.194⭐ 20🧑‍⚖️
Graphics 1911th 3.026⭐ 21🧑‍⚖️
Mood 760th 3.647⭐ 19🧑‍⚖️
Given 21🗳️ 8🗨️

Feedback

CreamyBacon2
23. Apr 2020 · 16:39 UTC
![lgjame game.png](///raw/3b3/3/z/32cd3.png) That was good story telling. Good challenge, will still remaining simple. I will say while there is not a ton to do the conversation kept me interested to see the end. I would have loved to see some animations but this is a jam so it's understandable why there aren't any. Other then that good job!
🎤 the.eyes.within
24. Apr 2020 · 16:06 UTC
@creamybacon2 Thanks for the comment, I really appreciated it! And you are right about the animations, it would have been great to add some with a bit of music but I didn't have the time, sadly.
RASHEED
24. Apr 2020 · 17:44 UTC
very nice idea
good game actually
good job ,and wish u the best
Shamuraio
24. Apr 2020 · 17:55 UTC
Great game, only thing there is another game like tihs
SlimBun
24. Apr 2020 · 19:12 UTC
Great game. It will be better if there was any player feedback and music.
Connorses
24. Apr 2020 · 20:43 UTC
Interesting game, at first. The story gets very existential and a bit creepy, but I like it a lot. The brain is very busy with things we don't think about much.

I found myself wanting to click rather fast and not everyone will want to or be able to do that. Personally the only change I would recommend is an option to hold down buttons, in which case the game "auto-clicks" at a predetermined speed. On the other hand, it's a very short game so it's not really necessary to change anything.
xk_the_name
26. Apr 2020 · 09:02 UTC
I am xk the name and this is my favourite entry. Simple and effective.
SomethingWithEd
27. Apr 2020 · 13:20 UTC
The gameplay is rather simple, but I realy like the story telling.
Raomer
27. Apr 2020 · 15:27 UTC
Curious little game.
I was always klicking hekticaly on some organs to keep them alive so i actually havent seen noe of the story on first attemp.
Ah okay, second attemp..got it :) Creepy somehow. I like it :)
Invixel
03. May 2020 · 00:06 UTC
I liked the game! Of course you can't write Lord of the Rings in half a day, but the story was interesting enough to keep me inticed and to keep me clicking. It was unexpectedly philosophical as well with the "what is the point of staying alive if there is nothing to live for". I also like that the theme was very clearly built in.

I liked that the brain was different from the heart and lungs. It really did a lot to keep the game from getting boring. If you ever expand on this idea i would suggest doing the same with the heart (maybe having to click in a specific rythm or something) so that each task feels different.

I liked the graphics, the visual layout and style worked together to get the feeling of this big weird machine, and that was good.

The mood was good considering the lack of sound, but if you had that as well, the mood could've been amazing.

Overall, good entry, extra impressive that you did it in less than 48 hours! :)
Eugenik
03. May 2020 · 13:37 UTC
A simple yet fun game!
Akuirako
03. May 2020 · 13:39 UTC
Nice idea, although I think it could have been more interesting to divide the different actions among several inputs :)
blay09
03. May 2020 · 14:05 UTC
The dialogue really helped making the simple gameplay feel more interesting and like you were fulfilling a purpose beyond just spamming buttons. Good job. The next step would probably be adding some hospital-ish audio and switching out the buttons and displays with more machinery-looking graphics.
GameOverMexico
05. May 2020 · 14:38 UTC
Good game, the heart ceased beating OMG,and the game hv sounds or music? good job.
amkingTRP
05. May 2020 · 15:11 UTC
That was weird, in an interesting way :)
I'm not a big fan of clickers, and might be missing the point, but I'd have preferred multiple inputs (e.g. a key press for each organ) which might have given a sort of rhythm to the game.
jk5000
05. May 2020 · 15:19 UTC
This is a bit weird, but it is also pretty interesting. Well done.
Kate90
07. May 2020 · 17:34 UTC
Great entry, you could have added some creepy music to it, but i guess you run out of time. Very polished art! For the cliking - my finger hurts, would be nicer to operate on keyboard.