Train Transporters by Crazy046

Train Transporters
A game inspired by mini metro
Try to create the the most efficient train network possible from nothing. Or see how many trains you can blow up.
How to play:
Use the mouse to place track, trains and signals to transport passengers between stations.
Once the trains are placed, click them again to configure their route on the left hand side.
If you've placed a signal, click it again to set the train direction, this will cause trains approaching from that side to stop and check for oncoming traffic in the marked zone.
Made with:
Godot
Aseprite
SunVox
Audacticy
Did not test Macos export.
First time I've managed to take part in Ludum Dare for a while, seems like I've forgotten how to jam! Ended up with a very over scoped game, while learning a new piece of audio software (sunvox). I apologies in advanced to any that dare play! its pretty buggy. Nevertheless was good fun. Can't wait for next time!
Ratings
| Given | 0🗳️ | 0🗨️ |
Some feeback:
* Trains keep crashing when they are inside a station.
* I tried the signal, but couldn't understand how they work.
* A "Game Pause" or "Build Mode" option would have been nice, so that we can organize the traffic without having the trains moving around.
* I don't know what makes a "Game Over, you moved 55 passengers". Is it when a station is full? It would have been nice to have a better indication of that (maybe a color code like green, yellow, orange, then red when a station is almost full).
Overall, that was fun to play but would benefit from more information on how to prevent the trains from being destroyed.
By the way, the macOs version works fine. :thumbsup: