Jake, Zack, and Chad's Day Out by Historymaker118
Your best bro Chad has a really important date to go on, and has asked you to look after his pet lemming Zack and handle a few chores for him. Can you manage everything and keep Zack (or his replacements) alive before Chad returns home?
Controls
WASD to move, Spacebar to Jump, and F to interact. Use P to pause the game and open the menu.
All music tracks are original compositions made for the jam by @Limejuice123 - you can check out his other work on Bandcamp Embers of the Willow Tree
If you're interested in leaving some more detailed feedback (optional but very appreciated) please would you answer the following questions?
Did you enjoy this game? Would you play it again, or recommend it to a friend?
Would you like to see the concept for this game expanded?
What elements of the gameplay do you enjoy the most?
What elements of the gameplay did you not enjoy?
| Youtube | https://stuckinaliftstudios.itch.io/jake-zack-and-chads-day-out |
| Original URL | https://ldjam.com/events/ludum-dare/46/jake-zack-and-chads-day-out |
Ratings
| Overall | 1653th | 3.304⭐ | 53🧑⚖️ |
| Fun | 1038th | 3.412⭐ | 53🧑⚖️ |
| Innovation | 1538th | 3.127⭐ | 53🧑⚖️ |
| Theme | 1645th | 3.461⭐ | 53🧑⚖️ |
| Graphics | 1231th | 3.627⭐ | 53🧑⚖️ |
| Audio | 761th | 3.45⭐ | 52🧑⚖️ |
| Humor | 246th | 3.824⭐ | 53🧑⚖️ |
| Mood | 1377th | 3.309⭐ | 49🧑⚖️ |
| Given | 71🗳️ | 70🗨️ |

The grave digging and lemming burying mechanic was a lil buggy for me though, although only during one playthrough (others were fine), where it kept saying I needed to drop stuff, while I stood there lemming in hand, above a freshly dug hole.
Other than that though, sweet.
loved the game though!
I find however the controls a bit confusing, having the same button to interact and pick up objcets makes me many times not able to use the item that i was holding because i was probably not in the correct place and droping it in the ground. Maybe a key to use and other to pick/drop items would be a bit better.
Overall, really liked the entry. Set me up in a good mood. Good work!
Controls were a little awkward ("F" to interact took some getting used to, most games use "E") I also had no idea how to drop objects, I couldn't pick up the shovel to dig a hole because I was holding the dead lemming.
There were a couple bugs. The fridge didn't work when I needed to get the meat, and when I needed to get the veggies it gave me meat again. Computer didn't work on second playthrough at all.
Fix those minor problems and you have a perfect jam game here.
But I did enjoy the game! Even if Zack ended up being buried :'( </3
I am not sure why the hamster keeps dying really. He once died the second I put him down on the ground, for seemingly no reason. He just burst into blood. I also found that if you first go up at the beginning of the game, you can't jump. When I went back downstairs, I could jump. And there is a lot of getting stuck on stuff when you jump. I think Jack haven't had a shower in a long time and he keeps sticking to stuff :wink:
It definitely needs some polishing but I liked where this idea is going. Good work!
It was hard to figure out the goal of the game. I wouldn't recommend it in the current state, to be honest.
> Would you like to see the concept for this game expanded?
I guess so. But the game mechanics need to be polished a lot for the game to be enjoyable enough.
> What elements of the gameplay do you enjoy the most?
Voxel graphics and music were the most enjoyable parts of the game.
I also love the premise and the story. It was quite fun.
> What elements of the gameplay did you not enjoy?
- The camera was jaggy
- Many objects show an "F" above them, but nothing happens if I press it.
- There were some bugs. For instance, if you go up to the second floor, you can get back by pressing F. You need to step away from the stairs, and only then go back and press F.
- Jumping in the game seems unnecessary. It might be more useful or fun if the level was more complex, maybe, but it is not a must-have for this type of game.