Interstellar Roundabout by sparrow-lynn
Andrea and sparrow's first Ludum Dare, fig and mountain's second. Accelerate/decelerate with up and down arrow keys, turn with left and right. Drive through the roundabout, hit the random switches to open the gate to the next portal.
Art: mountaindog (cars) Andrea Boltcaster (map) [Adobe Photoshop]
Music: sparrow-lynn [Garageband iOS]
Programming: figrita [Phaser 3, Matter.js]
Sound Effects: freesound.org contributors (JoelAudio, qubodup, Eponn, CGEffex, chimercal, and deleteduser3277771) Thank you for supporting this and innumerable projects!!
| Youtube | https://elastic-clarke-7537d4.netlify.app/ |
| Original URL | https://ldjam.com/events/ludum-dare/47/interstellar-roundabout |
Ratings
| Overall | 1096th | 3.304⭐ | 25🧑⚖️ |
| Fun | 799th | 3.348⭐ | 25🧑⚖️ |
| Innovation | 744th | 3.391⭐ | 25🧑⚖️ |
| Theme | 277th | 4.065⭐ | 25🧑⚖️ |
| Graphics | 1223th | 3.065⭐ | 25🧑⚖️ |
| Audio | 770th | 3.174⭐ | 25🧑⚖️ |
| Mood | 1265th | 2.909⭐ | 24🧑⚖️ |
| Given | 13🗳️ | 18🗨️ |
I found it really interesting and This makes me really want to see a full physics test of a roundabout car crash. The music choice was a bit meh-ish but trying to not hit the other cars was really fun(?) (missing word here).
I will say though that the collisions detection seemed to be a bit on the sensitive side for the resulting reaction.
lane movement would make this game easier, but more complex + you can improve this game by leaving wrecked cars on the road and making player replay every iterations.