Vines of Darkness by BMacIntosh
The jungle. It watches. I can feel its multitudinous eyes boring into my back. But I must go on. I must find resources, for the sake of my people.
A game in 49 hours by Lucas Colvin and Brian MacIntosh.
HOW TO PLAY:
You need to find resources in the jungle and flag them for your villagers to collect. Manage what you flag carefully to avoid stretching your population too thin.
CONTROLS:
- Arrowkeys to move
- Z: machete
- X: plant flag on resource
KNOWN BUGS:
- Iron is a trap - it has no effects.
CREDITS:
- Music is by NGXmusical (http://www.soundclick.com/bands/default.cfm?bandID=1236552)
- Character art is by wulax (http://opengameart.org/content/lpc-medieval-fantasy-character-sprites). Sorry for resizing it terribly, wulax.
A game in 49 hours by Lucas Colvin and Brian MacIntosh.
HOW TO PLAY:
You need to find resources in the jungle and flag them for your villagers to collect. Manage what you flag carefully to avoid stretching your population too thin.
CONTROLS:
- Arrowkeys to move
- Z: machete
- X: plant flag on resource
KNOWN BUGS:
- Iron is a trap - it has no effects.
CREDITS:
- Music is by NGXmusical (http://www.soundclick.com/bands/default.cfm?bandID=1236552)
- Character art is by wulax (http://opengameart.org/content/lpc-medieval-fantasy-character-sprites). Sorry for resizing it terribly, wulax.
| Web | http://brianmacintosh.com/projects/ld34/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=15030 |
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.33 | 508 |
| Fun(Jam) | 3.19 | 487 |
| Graphics(Jam) | 3.35 | 566 |
| Humor(Jam) | 2.35 | 672 |
| Innovation(Jam) | 3.44 | 290 |
| Mood(Jam) | 3.62 | 212 |
| Theme(Jam) | 3.89 | 319 |
Could do with a description of what all of the items do, and perhaps slightly faster pacing.
The music was well put together, and beautifully matched the mood. I felt like an explorer, trying to ensure the survival of his people. However, once I had all 3 resources, I lost interest fairly quickly, being that there was nothing pushing me to continue the quest.
Overall though, nicely done, and an impressive amount of work for 49 hours!