Hide, Seek, Die, Repeat! by Firesplash Entertainment
You are a Des-Tro-Bot, a bio-hybrid enforcer, specifically constructed by the species "Twiggs" for your one and only mission: Destroying a human habitat on their planet "Marz".
Your mission is clear but anything far from easy. Your only way to fulfill your order is manipulating the nuclear reactor near the entrance. Unfortunately there are several security measures applied. You will have to find a way to disable them in advance.
Of course the human people left some guardian robots in and near the habitat so you job won't be easy. Unluckily your mind is stuck in a loop, so that even if they destory your bio-hybrid body, your memories will always be transferred back into a new Des-Tro-Bot and you will have to continue your mission. There is no way out (except a Rage-Quit).
You should try not to die too often as dieing will give the guardian bots a chance to repair some of the damage you made.
This game has been created within less than 72 hours during Ludum Dare Jam 47 from scratch.
Controls: WASD/Left Stick for Movement, E/F (Controller: A) for interacting, Esc (Controller: Menu) for giving up and closing dialogs.
Hint: If you want to destroy a switchboard, hold Interact while standing near it.



| Youtube | https://firesplash.itch.io/ld47 |
| Youtube | https://firesplash.itch.io/ld47 |
| Youtube | https://firesplash.itch.io/ld47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/hide-seek-die-repeat |
Ratings
| Overall | 1445th | 2.955⭐ | 24🧑⚖️ |
| Fun | 1470th | 2.614⭐ | 24🧑⚖️ |
| Innovation | 1236th | 2.905⭐ | 23🧑⚖️ |
| Theme | 1288th | 3.068⭐ | 24🧑⚖️ |
| Graphics | 1092th | 3.239⭐ | 25🧑⚖️ |
| Humor | 846th | 2.636⭐ | 24🧑⚖️ |
| Mood | 1165th | 3.045⭐ | 24🧑⚖️ |
| Given | 17🗳️ | 16🗨️ |
Thanks for playing and for the feedback :heart:
Also we wanted to add a bit more effects to lead the player but we decided for optimization instead of extension in the last hours
@rvenson yeah probably we should have added a path leading to the reactor or something like that :D
Currently I doubt that we will continue on this but in my opinion it's definitely one of the better half of games we made for LDs until now :laughing:
The point of finding objective in the first moments is omnipresent. I simply failed here :grin: Next time we'll do better. Promised.
Once again: Thanks for all the feedback you guys gave.