Hell Loop by HakunaSoft
You're trapped in a Hell Loop, and Satan's Minions are looking for you. Will you break the cycle, or be consumed by it? In Hell Loop, you're stuck on Hell, and have to face demons and Satan himself on an epic bossfight on this dark horror fps.
Controls: WASD - Move/ Left Shift - Run/ Mouse - Move Camera/ LMB - Shoot/ MMB - Change Weapon/ R - Reload Weapon/ F - Return to Menu

| Youtube | https://gamejolt.com/games/HellLoop/542920 |
| Youtube | https://hakunasoft.itch.io/hell-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/hell-loop-1 |
Ratings
| Overall | 1642th | 2.45⭐ | 22🧑⚖️ |
| Fun | 1590th | 2.375⭐ | 22🧑⚖️ |
| Innovation | 1644th | 2.1⭐ | 22🧑⚖️ |
| Theme | 1600th | 2.425⭐ | 22🧑⚖️ |
| Graphics | 1109th | 3.214⭐ | 23🧑⚖️ |
| Audio | 1031th | 2.5⭐ | 22🧑⚖️ |
| Humor | 1225th | 1.824⭐ | 19🧑⚖️ |
| Mood | 945th | 3.25⭐ | 22🧑⚖️ |
| Given | 12🗳️ | 14🗨️ |
Nice work on the ambiance !
However, I found the sounds a little too saturated for my ears.
@edalbung Thanks for the feedback! I'll be doing some balance on the sounds to make it more comfortable to hear!
@idan-rooze Did you used the shotgun on the first enemy that comes in front of you, as soon as you enter the dungeon? The pistol damage is 50, and it has 30 bullets on the clip, and the shotgun takes around 250 damage, and has 7 bullets on the clip, the "normal" enemies have 250 health, so a single shotgun shot can kill them, and the "Skull Ram" enemies has around 1000 health, so you can kill them with 4 shotgun blasts, it all depends on which enemy you want to kill first, and also, you can run while holding Left Shift(I forgot to put it on the controls layout at the beggining, gonna fix it on the next update), and the boss(if you manage to find his secret room) has around 3300 health, so it can be a tough challenge. I put a difficulty level that I thought it would be fair enough to enjoy and overcome the enemies, but I see what I can do to make it more comfortable to play. And about the "F" button to go to menu, I'm gonna change it to "ESC" on the next update. Thanks for you feedback!
- Added a few more enemies
- Changed the menu button prompt from "F" to "ESC"
- Increased shotgun ammo, now it has 14 bullets on the clip!
- Tweaked the difficulty a little bit
- Made a few sound tweaks, so now it should be more comfortable for headphone users
- Added a little light hint to lead to the boss fight room
- Added ending screen
- Increased boss health, from 3300 to 3500
Come face Satan and his minions on this brand new update, and break the cycle once and for all!

The atmosphere in the game is great, i think thats the shining gem in this, it does feel like a horror game.
i think the sound is decent, and that theres enough here to be engaging and interesting.
The graphics generally fit, though theres some inconsistency that breaks the immersion a little bit, it doesent take away to much from the gameplay however.
The gameplay itself feels really reponsive and clean.
Some additional visual or auditorial information when you get reset, run out of ammo in the magazine and hit a enemy would add a lot to the expirience i think.
I agree about the hud breaking the atmosphere, and a lot of the best horror games dont have much for huds if any, and i may be wrong but to elaborate on what i was thinking would be to more or less just add a sound effect or particle effect that the player would associate with the action thats taking place little subtle clues to just let the player pick up and hone in on and not really take away from the game experience. more as a polish thing.
@theseller Can you describe which sound is loud for you? I've made a sound tweak on the last update, so that they were a little bit comfortable to hear, and for the lack of lightning to see the enemy coming, that was intentional, since you're stuck in a hell loop, so it's natural that you die over and over again until you memorize where the enemies will come from, so you can kill them fast and make some strategies to not die quickly, but I'll try to increase the view range a little bit more. Thanks for you feedback!