Sunset Boule-ward by Decappoolla

[raw]
made by Decappoolla for Ludum Dare 46 (COMPO)

My first try at Compo. I think I screwed up and don't even know what I made. Let's just call it an experimental game.(shame!) Next time I'll try to make a mechanism-based game.

So you probably wondering what this game is about. But I don't want my words affect your experience. It's about the pass of family members, if you have to know.

No need to download, play on webpage.

Only mouse left click is needed.

Ratings

Overall 232th 3.75⭐ 22🧑‍⚖️
Fun 1032th 2.395⭐ 21🧑‍⚖️
Innovation 444th 3.4⭐ 22🧑‍⚖️
Theme 816th 3.3⭐ 22🧑‍⚖️
Graphics 318th 3.725⭐ 22🧑‍⚖️
Audio 106th 3.825⭐ 22🧑‍⚖️
Mood 18th 4.325⭐ 22🧑‍⚖️
Given 11🗳️ 16🗨️

Feedback

Owl_Skip
19. Apr 2020 · 18:57 UTC
Beautiful art and music, really well put together.
mcshirt
20. Apr 2020 · 04:25 UTC
really awesome mood, nice job!
JetTheSimon
20. Apr 2020 · 07:19 UTC
Really loved the mood. Art was great, I loved how you went into colour with the curtain pulling up. Reminded me of Bojack Horseman.

I love "experimental" games and this one felt very good. Simple but effective diologue/gameplay.

Also really great use of the theme - to be honest I didn't think of it in this way at all.

Love it!
JonahSenzel
20. Apr 2020 · 07:33 UTC
sunset colors were great, also loved the minimal walk cycle style. Cool to see experimentalish games in here.
🎤 Decappoolla
20. Apr 2020 · 08:09 UTC
@jonahsenzel finally someone mentions the walk, I'm so glad it works ^o^
JonahSenzel
20. Apr 2020 · 08:14 UTC
@decappoolla my favorite part! Would love to see that style of super low frame line animation in a full project
Marco Le Van
20. Apr 2020 · 09:56 UTC
I'm quite impressed! The art and the music were perfect for this very strange experience, good job!
mlho7
20. Apr 2020 · 14:33 UTC
Interesting interactive tableau, nice main character art, well done.
tater-hater
21. Apr 2020 · 03:53 UTC
This game struck a very personal chord for me. Feelings aside the storytelling alone made this one of the best games I've seen in 46 so far. Thanks for making this
gagouman
21. Apr 2020 · 04:16 UTC
Went in not expecting anything, played the whole thing feeling moved, wow! Great work, loved the walk, artwork and minimal and effective soundtrack.
keanutah
23. Apr 2020 · 00:32 UTC
Wow, nice work! Beautiful graphics, great mood. Very touching.
Gus the Shark
23. Apr 2020 · 03:53 UTC
Wow well done, right in the feels. This is all really well executed, props for that. If I have to criticize, I would say the camera gets a bit clunky at times, for example when going back for the water. One of my favorite games. Cheers! :thumbsup:
Baby Dino Herd
24. Apr 2020 · 03:27 UTC
Excellent job setting the mood with the writing, graphics, and audio. The ephemeral line style really helped establish the setting and context. This game goes to show that self-reflection can be a good game mechanic if done right!
uberardy
25. Apr 2020 · 00:15 UTC
The rather simple graphics really fit the mood and somehow made it feel even more real. The walking animation was great!
I sometimes had the problem of some dialouge being partially offscreen - I could usually guess the rest but that might be something to watch out for in the future.
The squggly line on the floor getting flat in the end was a great detail!
blobo
25. Apr 2020 · 19:41 UTC
"Take a seat" "No, I'm good." ouch, oof. wow. This game is pretty emotional, great work, though that remark really made me dislike the protagonist.
cheesepencil
29. Apr 2020 · 00:34 UTC
Pretty sure you're getting high scores for "mood" category with this one. Pretty stirring for a five minute experience. Good job.
xfinktion
29. Apr 2020 · 11:00 UTC
Very good mood throughout. Loved the "ghost" / after-image effect on the walking.

Only minor nitpick I can think of is what @uberardy mentioned.

All in all, very nice! Congrats on a successful compo attempt!
kromeboy
29. Apr 2020 · 14:15 UTC
Very nice interactive experience. Good music and well done simple graphic.
My only nitpick is the control when you have to walk back to get the water
Masaru
29. Apr 2020 · 15:08 UTC
This hits the feels a little too close to home... really well done. The walk animation in particular is amazing.