Stitch Wars by wilbefast
A little tactics game with hexagons. Didn't have time to finished so it's a little rough around the edges and not at all polished.
* Left click to select a stitch-punk.
* Right-click to issue an order.
* All attacks happen before charges.
* All charges happen before retreats.
* All retreats happen before all moves.
* stitch-punks take double damage if surrounded.
* stitch-punks take half damage if they have the high ground.
Yeah, I know, not at all on theme. But well, to be honest I just really wanted to make a tactics game. Technically the game does only use two buttons, and the characters have buttons for eyes. So it's like a play on words or something =)
I made the hexagon library during the warm-up weekend, but on the whole I was very much out of my comfort zone for this jam using pure HTML 5 rather than LÖVE 2D. Progress was slower than I hoped so I didn't really finish on time :'(
I'd like to keep working on the prototype a little though, so maybe post-compo...
* Left click to select a stitch-punk.
* Right-click to issue an order.
* All attacks happen before charges.
* All charges happen before retreats.
* All retreats happen before all moves.
* stitch-punks take double damage if surrounded.
* stitch-punks take half damage if they have the high ground.
Yeah, I know, not at all on theme. But well, to be honest I just really wanted to make a tactics game. Technically the game does only use two buttons, and the characters have buttons for eyes. So it's like a play on words or something =)
I made the hexagon library during the warm-up weekend, but on the whole I was very much out of my comfort zone for this jam using pure HTML 5 rather than LÖVE 2D. Progress was slower than I hoped so I didn't really finish on time :'(
I'd like to keep working on the prototype a little though, so maybe post-compo...
| Itch.io | http://wilbefast.itch.io/stitchwars |
| Github | https://github.com/wilbefast/ceaseless-tactics |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=14535 |
Ratings
| Coolness | 39% | 1766 |
| Overall | 3.19 | 519 |
| Fun | 3.19 | 452 |
| Graphics | 3.00 | 526 |
| Humor | 2.33 | 502 |
| Innovation | 2.76 | 699 |
| Mood | 2.82 | 579 |
| Theme | 3.11 | 844 |
I really liked the twist on the button theme. If you had a theme category, I'd have given it a good review.
Anyway, you already explained "why" in the description, so well played on this try, and nice job with the hexagonal movement/pathfind :)