Reef Rush by Sam Dower

Keep the coral reef alive, and yourself while you're at it. How long can you survive?

| Youtube | https://samndan.itch.io/reef-rush |
| Original URL | https://ldjam.com/events/ludum-dare/46/reef-rush |
Ratings
| Overall | 1462th | 3.389⭐ | 20🧑⚖️ |
| Fun | 1434th | 3.222⭐ | 20🧑⚖️ |
| Innovation | 1457th | 3.167⭐ | 20🧑⚖️ |
| Theme | 875th | 3.806⭐ | 20🧑⚖️ |
| Graphics | 820th | 3.9⭐ | 22🧑⚖️ |
| Audio | 1444th | 2.667⭐ | 20🧑⚖️ |
| Humor | 1740th | 2.361⭐ | 20🧑⚖️ |
| Mood | 1556th | 3.194⭐ | 20🧑⚖️ |
| Given | 18🗳️ | 5🗨️ |
I thought the art was great, the models were very well done. I also like the variety in the corals, it was a nice touch that added a lot of life to the game.
I had a lot of trouble getting past 3 minutes because the sharks were very challenging to deal with. It's hard to figure out that a shark exists until after it has already attacked you, perhaps some sort of alert system would be nice so the player would have a little bit of time to react.
Adding bullet particles to the game would also help it feel a lot more interactive. Without anything shooting out of the gun, it didn't feel very immersive to me.
As a side note, the tutorial at the beginning was a really nice touch, it helped me jump into the game instantly!
Overall it was a very enjoyable experience and a fresh interpretation of the theme. Great work! :)
- I loved the tutorial, but let me pass the "pages" with a used button in-game such as space or the mouse click, it is weird to use the Enter and then to switch to ASDW+mouse
- There are TOOOOOO much sharks at the beginning, it will be awesome if the ratio is increasing depending on the amount of plants in your reef
- as @quichi pointed, having an alert systems for the sharks before they get you it will be awesome and particles will help a lot feel more the environment
Awesome job in art!! And I love that the LD46 theme applies twice to this game as you need to save yourself and the reef xD