Reef Rush by Sam Dower

[raw]
made by Sam Dower for Ludum Dare 46 (JAM)

Screenshot_16.jpg

Keep the coral reef alive, and yourself while you're at it. How long can you survive?

Screenshot<em>9.jpg Screenshot</em>11.jpg Screenshot_12.jpg

Ratings

Overall 1462th 3.389⭐ 20🧑‍⚖️
Fun 1434th 3.222⭐ 20🧑‍⚖️
Innovation 1457th 3.167⭐ 20🧑‍⚖️
Theme 875th 3.806⭐ 20🧑‍⚖️
Graphics 820th 3.9⭐ 22🧑‍⚖️
Audio 1444th 2.667⭐ 20🧑‍⚖️
Humor 1740th 2.361⭐ 20🧑‍⚖️
Mood 1556th 3.194⭐ 20🧑‍⚖️
Given 18🗳️ 5🗨️

Feedback

quichi
20. Apr 2020 · 23:25 UTC
Great game! It's a really cool idea and I love the ocean theme.

I thought the art was great, the models were very well done. I also like the variety in the corals, it was a nice touch that added a lot of life to the game.

I had a lot of trouble getting past 3 minutes because the sharks were very challenging to deal with. It's hard to figure out that a shark exists until after it has already attacked you, perhaps some sort of alert system would be nice so the player would have a little bit of time to react.

Adding bullet particles to the game would also help it feel a lot more interactive. Without anything shooting out of the gun, it didn't feel very immersive to me.

As a side note, the tutorial at the beginning was a really nice touch, it helped me jump into the game instantly!

Overall it was a very enjoyable experience and a fresh interpretation of the theme. Great work! :)
Justin_C
20. Apr 2020 · 23:33 UTC
Interesting idea. I love the setting and enjoyed the art style. But the game desperately needs mouse sensitivity adjustments.
Laurari
22. Apr 2020 · 18:16 UTC
Good job! I like the idea but I will suggest some changes:
- I loved the tutorial, but let me pass the "pages" with a used button in-game such as space or the mouse click, it is weird to use the Enter and then to switch to ASDW+mouse
- There are TOOOOOO much sharks at the beginning, it will be awesome if the ratio is increasing depending on the amount of plants in your reef
- as @quichi pointed, having an alert systems for the sharks before they get you it will be awesome and particles will help a lot feel more the environment

Awesome job in art!! And I love that the LD46 theme applies twice to this game as you need to save yourself and the reef xD
ROBOWARRIOR1982
23. Apr 2020 · 14:28 UTC
Good ambient, i like this low poly art, nice idea. But too difficult too fast. I planted my plancton, and the entire attack me suddenly ! And my gun shooting like a toy. this non stop action is totally contradictory with the peace music of the ocean.
stuckne1
24. Apr 2020 · 03:16 UTC
love the art.
Fabrizio Spadaro
24. Apr 2020 · 18:17 UTC
Great mood, nice graphic, but you should scale the difficulty less faster, great entry overral
BauBau
24. Apr 2020 · 18:44 UTC
No sure if intended but I really enjoyed the "..If it hits zero, you die, and lose" ! :smile: . I think the spawning of sharks can be a bit overwhelming and I was saddened to find out, I was just a capsule :laughing: . It's a really nice entry!
uvwar
10. May 2020 · 15:48 UTC
Fun game! I was confused at first by the shadows, especially from the sharks, and I think you need more sounds for a shark biting me, so I know if something is behind me, and more of a spark when you shoot so I know that something has happened.
Robin49
10. May 2020 · 15:56 UTC
Fun game, it's hard to see the shark before they attacks you.
DaniBoySan
10. May 2020 · 16:36 UTC
i found fun the game and i liked the art
Valeth2124
10. May 2020 · 17:06 UTC
Sharks, underwater.. oh god I think I had hydrophobia... Anyway, the game sets up perfect atmosphere and gameplay, the difficulty was just right, good job!
zoarfy
10. May 2020 · 17:49 UTC
Nice job! I like that the setting is something we dont see that often. Underwater and protecting a reef that you build is a really good idea. I think there are lots of ways to take this and expand on it in fun ways, so you definitely have a strong base. It was for sure really hard at the start before I realized the spawning was fixed in an order, then it was just about constantly killing the enemies and if I could sneak in planting a plant. But once you planted them all it would just be repetitive killing in the same pattern. Overall good job!
SpreadsheetLover
10. May 2020 · 18:07 UTC
Graphically, very well done, the models are lovely and lit well, you even did waves at the surface! Good job also fitting in instructions and a HUD. Was fun to discover from my shadow that I'm just a cylinder ;-)
grandtheftmarmot
10. May 2020 · 23:31 UTC
Great game! Would be neat if it started off easier and if sharks somehow don't attack from behind you as much (although that would be a lot of spaghetti code), but wow! Great work for a game jam.
SamLeCreator
11. May 2020 · 00:34 UTC
Fun highscore game. Expanding your reef while fending off sharks was pretty enjoyable! Although, I kept getting hit from behind when sharks would sneak up on me. An audio queue for approaching enemies would probably help in that regard, but otherwise, great game!