Ice Age by Zsolt

[raw]
made by Zsolt for Ludum Dare 46 (JAM)

Game goal: Keep your people alive by providing a livable environment temperature for 10days -If everyone dies you lose the game

Controls :

WASD - Move camera

LeftShift - Speed up camera movement

SrollDown/ScrollUp - Camre view angle

ESC - Puase/Unpause the game

Right Click on buildings - Building info + stats

Space - Close building info + stats window

Tab-Open/Close building menu

Tutorial1.png 1-Iron/Metal

2-Coal

3-Wood

4-Pause/Unpause Time

5-1x time speed

6-3x time speed;

7-Current Temperature

8-Free workers

9-Tents, (1Tent = 6worker)

10-Dead workers

Tutorial2.png 1-Burner load level

2-Selected building temperature

3-Destroy Building

4-Pause Building effect

5-Building info

6-remove worker 7-workers/free space 8-add worker

Tutorial4.png

1-Tent providing 6worker

2-Woodcutter produce wood

3-Coalpit produce charcoal

4-Ironwork produce iron/metal

You can build Woodcutter only close to trees. Coalpit only on marked places(grey/black ground) Tent/IronWork everywhere

Used tools :

Unity

Blender

Substance Painter

Substance Designer

Photoshop

Adobe xD

Visual studio

WoodCutter.jpg Tent2.jpg IronWork.jpg CoalPit.jpg

Ratings

Overall 2147th 3.028โญ 20๐Ÿง‘โ€โš–๏ธ
Fun 2312th 2.639โญ 20๐Ÿง‘โ€โš–๏ธ
Innovation 1961th 2.889โญ 20๐Ÿง‘โ€โš–๏ธ
Theme 2005th 3.222โญ 20๐Ÿง‘โ€โš–๏ธ
Graphics 1689th 3.263โญ 21๐Ÿง‘โ€โš–๏ธ
Mood 2150th 2.737โญ 21๐Ÿง‘โ€โš–๏ธ
Given 15๐Ÿ—ณ๏ธ 6๐Ÿ—จ๏ธ

Feedback

Fermak
21. Apr 2020 ยท 01:28 UTC
Not sure what the primary loop is supposed to be. Camera moves way too slow, buildings build way too slow, some moving people would be nice.
zgragselus
10. May 2020 ยท 23:21 UTC
A lot of feedback is missing, but the concept is there. I wasn't entirely sure what to do in the beginning, but figured that out eventually.

One of the main problems is camera - it just seems too 'jaggy'.

Anyways it felt frostpunk-ish. Keep up the good owrk.