HamsterLoop 2020 by johnnysix
Save the hamsters. Control is a loop of 6 moves - some hamsters move the wrong way.
Hi the go button to move , one hamster moves the opposite way to the other, get them both to the wheel.
I ran out of time.

Post-Dare stuff / screenshots.

Ratings
| Overall | 508th | 3.021⭐ | 26🧑⚖️ |
| Fun | 470th | 2.896⭐ | 26🧑⚖️ |
| Innovation | 435th | 3⭐ | 27🧑⚖️ |
| Theme | 508th | 3.042⭐ | 26🧑⚖️ |
| Graphics | 211th | 3.62⭐ | 27🧑⚖️ |
| Audio | 204th | 3.36⭐ | 27🧑⚖️ |
| Given | 12🗳️ | 22🗨️ |
Regardless, great style you went with and music is very fitting for a puzzler. The mechanic, while struggling at first, is intuitive enough. The hamsters just... won't go into the ~~loop~~wheel! Ergh!
I'll check yours all out - I released a fixed version - it's taken me a while as I'm trying to retrain to get a job again after redundancy, so haven't had so much time to play/add polish.
Here's the latest version that actually hass gameplay / working menu etc!
https://johnnysix.net/games/HamsterLoops/
With the fixed version, I can definitely see your brand shine through (Keith's Flint & Steel is still very memorable for me)! You seem to have this gift to make your games very easily understandable with seemingly almost no effort at all!
The first two levels were easy to get through, will take some attempts for the last two. I love how you introduce new mechanics in every level, too!
What I somehow didn't mention in my previous comment: The musical score is fantastic. It is chill enough to let you concentrate, and even after repeating several times over, due to its subtle nature, it doesn't lose its charm at all! The artstyle and animation is even better!
Splendid work, man!