The Keeper by petrifiedapple
Every universe has 4 wizards guarding the flame of life. Play as the Red Keeper, keep the flame alive as your wizard friends leave you to this task. Avoid creatures.
Controls: WASD or arrows
The design, scripting, audio, and art, were all created within the 3 day constraint of Ludum Dare!

Contributors: 2 humans
Distractor: 1 cat
Engine: Unity + C#
Graphics: Aseprite
Audio: Ableton
| Youtube | https://petrifiedapple.itch.io/the-keeper |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-keeper-1 |
Ratings
| Overall | 1475th | 3.381⭐ | 69🧑⚖️ |
| Fun | 1689th | 3.097⭐ | 69🧑⚖️ |
| Innovation | 1425th | 3.189⭐ | 68🧑⚖️ |
| Theme | 898th | 3.799⭐ | 69🧑⚖️ |
| Graphics | 610th | 4.03⭐ | 69🧑⚖️ |
| Audio | 905th | 3.341⭐ | 68🧑⚖️ |
| Humor | 870th | 3.153⭐ | 64🧑⚖️ |
| Mood | 1360th | 3.318⭐ | 68🧑⚖️ |
| Given | 54🗳️ | 87🗨️ |
One note, the text disappears a bit fast in the intro, it's hard to read
The mood is awesome and I love this graphics style !
Great job !
I too kept stepping on the wrong buttons by accident but nevertheless. Good, fun game.
Strengths :
- Great pixel art
- Tight controls and straightfoward yet challenging gameplay
- That intro :'D
Possible improvmenents :
- Steep difficulty curve could be slightly flattened.
Nice entry !
Although I think in the fantastic dialogue, in the beginning, there should be mention of the black mage and his plot to steal the flame or something. Just so you know when he appears at first he is trouble and also he doesn't seem to kill you, so I presume he's just after the flame?
The colours could be a little more distinguishable on the flames, instead of red, pink and purple which are colour harmonies you could have blue, orange, green, white or even some mix of primary and secondary colours. eg. Red, Yellow, Green, Blue.
This wasn't a huge issue once I worked out each colour, just a minor one in the beginning, but could be a greater issue for those with slight colour blindness.
The controls in general were a little too slippery, I think they need to be a little bit more precise and tighter as precision is so important in this game.
But over all, a really good game with 5* artwork, really enjoyable, I played several times and will be heading back for more. Would love an update in the future on this project. :) xx
Very interesting graphic style however, and the gameplay is good enough, though it's too hard to give me motivation enough to try and beat it.
Well done!
The game mechanics are simple to understand but avoiding a few enemies becomes hard quickly, being able to fight them would have been a great addition. Good job :)
The gameplay takes a little while to get challenging, and a little variety would be nice.
So pretty though!