Minigod by JackLeHamster
WELCOME MINIGOD

This is a God game created for Ludum Dare 45: Start with nothing.
You landed on an empty planet with nothing on it. But perhaps by digging a little, you might find something.
ARROWS: move
SPACE: dig and examine.
TAB: leave, enter spaceship.
H: help.
Goal:
Grow your world until you reach 1000 humans.

Dev notes:
This game was a real torture to make!
So I came up with this brilliant idea. How about instead of programming the AI, I just let players do it themselves? Cause really, I really suck and programming AI and I didn't feel like it. So I came up with this convoluted dialog system to setup AI, and it was even more difficult than making the AI itself. Plus for testing, I did have to come up with semi descent AI, using my convoluted system.
Anyway, halfway through, I was thinking let's just ditch that idea... then I changed my mind and left it in there.
So there you go. A game halfway done, missing all the AI, but you as a player get to fill in the blank. I did manage to multiply my rabbit population, then gave up afterwards cause it was too complicated. So if you do manage to reach the two last achievements, please do let me know cause I haven't even got to that point yet.
Ratings
| Given | 12🗳️ | 0🗨️ |
Great job!
It is so impressive!
At first, I did not get this and was going to quit, but then I read the help and realized how actually I should play.
And it is absolutely awesome. I spent much more time than I planned to, but it is just because of your entry is super engaging!
Well done! Hope you will develop this idea further!

I got into a state that prevented me from moving. I think I was in the menus and then the object I was in the menu for died or something. I could only press tab to enter/exit the spaceship. After debugging it looks like plantToTeach existed so it wasn't doing the player movement code. I set plantToTeach = null in console to regain movement. A long while after that...~8 humans I called it quits. If you want CAN fix the movement bug if you leave a note (bugfixes are allowed).
What's missing that is critical imo - setting conditions to evolve from bunny, moving away from nothing to food sources. (explore doesn't seem to do anything?) The spread on humans is very low so needing to babysit them and not being able to evolve from AI caused me to give up. I did have bunny/human auto feeding themselves and auto spreading though. Plant ai spread worked great.
I love the idle character animation and how the bunny jumps to the food. Very cute. If you made the character anims.. very good. You have it in you to rank nicely on art if you art up an entire entry next time.
The sole problem is the game becoming a bit laggy past a certain point.