Call of Planty by zirconcode
Our third member, Art Director Dave must also be credited =)
Save humankind by keeping the plant alive while it grows. Make sure it doesn't dry out with the watering can, defeat enemy ships with the shotgun and clobber flamethrowers with the baseball bat.
Controls: Switch weapons by clicking on the buttons in the right bottom corner and click where you want to unleash hell upon your enemies (or water on the plant). You may also switch weapons by using the hotkeys 1 (watering can), 2 (shotgun) and 3 (baseball bat).
| Youtube | https://zirconcode.itch.io/test |
| Youtube | https://github.com/ZirconCode/callofplanty |
| Original URL | https://ldjam.com/events/ludum-dare/46/call-of-planty |
Ratings
| Overall | 2510th | 2.444⭐ | 20🧑⚖️ |
| Fun | 2426th | 2.472⭐ | 20🧑⚖️ |
| Innovation | 2409th | 2.444⭐ | 20🧑⚖️ |
| Theme | 1676th | 3.444⭐ | 20🧑⚖️ |
| Graphics | 2255th | 2.389⭐ | 20🧑⚖️ |
| Audio | 1497th | 2.528⭐ | 20🧑⚖️ |
| Humor | 1220th | 2.833⭐ | 20🧑⚖️ |
| Mood | 2109th | 2.778⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 4🗨️ |

Perhaps the hotkeys were the issue? If I had to go back and forth with the menu it'd be annoying but there'd be at least some challenge. Maybe if the flamethrowers came from both sides and the planes came from all angles?
The art was certainly unique- I'm not sure if I'd call it good, but it was attention grabbing and it wasn't bad. The song fit well, but the lack of any sound effects was noticeable (though the sheer repetition of doing the same action so frequently is potentially worrying)