Super Holiday Snake by DDunc
Super Holiday Snake has been described as "using two buttons" and "involving the theme of growth" and "definitely not made in more than 72 hours."
It also has websockets for drop-in play AND local multiplayer? Why both, and why are they so buggy? Definitely not because I ran out of time, that's not why!
Try to knock the elves from the opposing team into the mouth of the snake, invite your friends to join and get even more people to die/dysync! Unravel the mysterious secret of the snowman, score points, and skate... OR DIE! It's a winter bloodbath for everyone, first team to reach a million points wins!
Player one moves with left and right arrows, player two moves with W and D. Hold both keys to slow down.
It also has websockets for drop-in play AND local multiplayer? Why both, and why are they so buggy? Definitely not because I ran out of time, that's not why!
Try to knock the elves from the opposing team into the mouth of the snake, invite your friends to join and get even more people to die/dysync! Unravel the mysterious secret of the snowman, score points, and skate... OR DIE! It's a winter bloodbath for everyone, first team to reach a million points wins!
Player one moves with left and right arrows, player two moves with W and D. Hold both keys to slow down.
| Web | https://super-holiday-snake.herokuapp.com |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=55442 |
Feedback
TomenLuca
18. Dec 2015 · 18:49 UTC
The concept is good, but the game can be hard to play. The controls are a bit wonky and the random respawns make you die randomly every now and then. But like I said the concept is good and for a game made 72 hours you did a fine job.
PowerSpark
31. Dec 2015 · 20:11 UTC
Solid concept, but the players need to have better movement.
Stuntddude
31. Dec 2015 · 21:32 UTC
I admit I turned off the audio for this one. I don't need to hear that...
Blobo
02. Jan 2016 · 16:54 UTC
Pretty great. nice use of the wilhelm scream.