RuneBeat by nyxkn

RuneBeat
A rhythm game! We managed to conjure a black hole with the powers of arcane magic. All that is left to do is to keep feeding the darkness by punching in the runes to the right beat!
Controls
Timing might seem a bit off and if you're struggling it might help to try to hit buttons a little late!
You'll need a keyboard with a spacebar and letters FGHJ :) Just tap when the rune is on top of the corresponding letter.
Thanks!
This is my first game experiment with Godot. I enjoyed using it quite a bit! Couldn't get the HTML5 build working properly.
Ratings
| Overall | 956th | 2.875⭐ | 22🧑⚖️ |
| Fun | 843th | 2.85⭐ | 22🧑⚖️ |
| Innovation | 991th | 2.579⭐ | 21🧑⚖️ |
| Theme | 1050th | 2.447⭐ | 21🧑⚖️ |
| Graphics | 992th | 2.447⭐ | 21🧑⚖️ |
| Audio | 324th | 3.368⭐ | 21🧑⚖️ |
| Mood | 840th | 2.763⭐ | 21🧑⚖️ |
| Given | 40🗳️ | 6🗨️ |
Beyond that, the song was good and creating a rhythm game for Ludum Dare was really ambitious. Nice job overall.