{"author_link":"\/users\/bytinggames","author_name":"BytingGames","author_uid":"1051933","comments":[{"author_name":"Blue Pin Studio","author_uid":"1184912","time":"2020-10-06T20:04:50Z","epoch":1602014690,"modified":1602014690,"text":"Decent submission. The first level didnt have any audio which was kind of strange. I expected the whole game to have no audio but level 2 and 3 did have music. I only managed to get to level 3 before becoming frustrated with the controls. Perhaps it would be a little more forgiving if you implemented \"coyote time\" that lets you jump even if you're one pixel off the ledge.","likes":2,"format":"md"},{"author_name":"cax","author_uid":"1052897","time":"2020-10-07T21:27:57Z","epoch":1602106077,"modified":1602106077,"text":"Nostalgic memories about Elastomania) This game is really well polished and neat! ","likes":2,"format":"md"},{"author_name":"Szatku","author_uid":"1114043","time":"2020-10-07T21:34:50Z","epoch":1602106490,"modified":1602106490,"text":"For me, music in game is little bit to loud. I don't find any audio control. It's nice, the game save player progress. ","likes":2,"format":"md"},{"author_name":"Trexxak","author_uid":"1187273","time":"2020-10-08T10:59:11Z","epoch":1602154751,"modified":1602154751,"text":"This is one underdog of an entry I feel :D \n\nDid make it only to level 3, but the mechanics are challenging and fun enough to come back for more! \nIf I had to nitpick on something it's that the background seems a bit lackluster, but that would be everything I can say.\n\nThank you for this fun ~~ride~~ roll :3 \n\n(Oh, and a heads up if you didn't already know: The installer triggers a false-positive.)","likes":3,"format":"md"},{"author_name":"nusan","author_uid":"1003600","time":"2020-10-08T20:17:46Z","epoch":1602188266,"modified":1602188266,"text":"Pretty cool game, I loved the surprise at start of level 2, very nice change of pace! The first level is too hard I think, the physic is not easy to grasp and it become frustrating very fast. Level 2 and 3 where more doable. I stopped playing level 4 after getting a first human because I was stuck in a section and I couldn't figure out how to jump high enough. Anyway, I liked playing after I get past frustration from level 1, keep up the good work!","likes":2,"format":"md"},{"author_name":"Ividusk","author_uid":"1213567","time":"2020-10-10T03:05:29Z","epoch":1602299129,"modified":1602299129,"text":"Fun game! I'm bad at platformers, so I did find it a bit challenging for my taste. In level one, the section near the end where you have to make a series of jumps became very frustrating - but I got through it eventually. That aside, it is very fun - the snowballs momentum feels great.\nIt was a bit strange that there was no music in level 1, but there was after that. Also, a start screen would be nice (even just text on black background). But overall, it's a very good game.","likes":2,"format":"md"},{"author_name":"mohmehdi","author_uid":"1213071","time":"2020-10-10T14:08:37Z","epoch":1602338917,"modified":1602338917,"text":"your game costs many brain cells to play\njumping is a little buggy or just very very acurate but it feels \"i jumped but it didnt\"\ngood game and a hard one . i like simple graphics but maybe it needs a little more elements and maybe a music or some music when u fail like getting over it\nover all it was fun to play \nby the way i'm in that hole in level 7\n","likes":2,"format":"md"},{"author_name":"blobo","author_uid":"1008715","time":"2020-10-14T16:21:54Z","epoch":1602692514,"modified":1602692514,"text":"The momentum with slopes made this a very interesting game! I definitely enjoyed building up speed and then jumping on a slope to get incredible distance! I will say the spring mechanic was a bit of a nightmare to control, but made for some interesting and unique challenges. The level design is great, and I really enjoyed the avalanche stages. Also i beat your dev time on level 7 by three seconds, ha! Amazing game all around!","likes":1,"format":"md"},{"author_name":"pedrocoden","author_uid":"1192367","time":"2020-10-16T02:26:56Z","epoch":1602815216,"modified":1602815216,"text":"Nice game!","likes":1,"format":"md"},{"author_name":"vrerabek","author_uid":"1163807","time":"2020-10-18T08:47:12Z","epoch":1603010832,"modified":1603010832,"text":"Fun game! Love the use of momentum. The game was a bit hard and I was about to give up in first level, but then the level 2 with new mechanics, music came in and I got hooked and had a blast! ","likes":1,"format":"md"},{"author_name":"gamescodedogs","author_uid":"1010863","time":"2020-10-22T11:23:13Z","epoch":1603365793,"modified":1603365793,"text":"Pretty fun game. I liked the controls.","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-10-24T22:37:09Z","epoch":1603579029,"modified":1603579029,"text":"[PT-BR] Por favor, ao compactar fa\u00e7a uma pasta para quando descompactar n\u00e3o aparecerem tantos arquivos no contexto de extra\u00e7\u00e3o. Hahahahah. Agora testarei o jogo.\n\n[EN] Please, when compressing, make a folder so that when you unzip, not so many files will appear in the extraction context. Hahahahah. Now I will test the game.\n\n![j7.png](\/\/\/raw\/bc7\/6\/z\/3a6d4.png)","likes":2,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-10-24T23:21:21Z","epoch":1603581681,"modified":1603581681,"text":"![j7.png](\/\/\/raw\/bc7\/6\/z\/3a6d7.png)","likes":2,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-10-24T23:35:02Z","epoch":1603582502,"modified":1603582502,"text":"**[PT-BR] An\u00e1lise...**\n\n1 - Mec\u00e2nicas, Aprendizado e Fluxo:\nA mec\u00e2nica principal \u00e9 muito interessante, bem-aplicada e divertida.\nPoder utilizar joystick fez a din\u00e2mica ser ainda mais interessante.\nAprender a jogar \u00e9 f\u00e1cil, dominar bem o controle \u00e9 outra hist\u00f3ria.\nO jogo realmente vai ficando cada vez mais complexo e desafiador.\nA mec\u00e2nica da mola \u00e9 muito ca\u00f3tica, seria interessante ter um bot\u00e3o para apontar a mola para baixo (ou poder girar mais r\u00e1pido no pr\u00f3prio eixo, permitindo maior controle da mola).\nDeu para notar que novas mec\u00e2ncias poderiam ser aplicadas futuramente (demonstrando potencial).\nOs espinhos s\u00e3o muito complicados de serem evitados.\n\n2 - Gr\u00e1ficos, \u00c1udio e Narrativa:\nOs gr\u00e1ficos em geral s\u00e3o simples (a avalanche ficou muito interessante).\nO a\u00fadio ajuda bastante na experi\u00eancia (tanto efeitos, quanto trilha).\nA narrativa \u00e9 simples (salvamento), nesse sentido n\u00e3o vi muito v\u00ednculo com o tema de loop.\n\n3 - Cultura:\nO jogo faz lembrar de diversos outros jogos no estilo e similares, conversando bem com o g\u00eanero em quest\u00e3o.\nA ideia da neve salvar pessoas ficou um pouco confusa para mim na hora de relacionar com salvamento, mas \u00e9 um jogo e nem sempre a gente v\u00ea sentido em tudo.\n\n4 - Monetiza\u00e7\u00e3o:\nCreio que o jogo em vers\u00e3o polida poderia vender bem no Steam.\nEu creio que alterar o personagem do jogador (PdJ) seria interessante, para um personagem com personalidade (um bicho redondo e tem os atributos da bola de neve em quest\u00e3o), talvez ficasse mais vend\u00e1vel e poderia levar a narrativas interessantes.\n\n\n**[EN] Analysis...**\n\n1 - Mechanics, Learning and Flow:\nThe main mechanics are very interesting, well applied and fun.\nBeing able to use joystick made the dynamic even more interesting.\nLearning to play is easy, mastering control well is another story.\nThe game really gets more and more complex and challenging.\nThe mechanics of the spring are very chaotic, it would be interesting to have a button to point the spring downwards (or to be able to rotate faster on the axis itself, allowing greater control of the spring).\nIt was noticed that new mechanisms could be applied in the future (showing potential).\nThorns are very complicated to avoid.\n\n2 - Graphics, Audio and Narrative:\nThe graphics in general are simple (the avalanche was very interesting).\nThe audio helps a lot in the experience (both effects and soundtrack).\nThe narrative is simple (rescue), in that sense I didn't see much connection with the loop theme.\n\n3 - Culture:\nThe game is reminiscent of several other games in style and similar, talking well with the genre in question.\nThe idea of \u200b\u200bsnow saving people was a little confusing for me when it came to relating to rescue, but it's a game and we don't always see meaning in everything.\n\n4 - Monetization:\nI think the game in polished version could sell well on Steam.\nI think that changing the player's character (PC) would be interesting, for a character with personality (a round bug and has the attributes of the snowball in question), maybe it would be more salable and could lead to interesting narratives.","likes":2,"format":"md"}],"format":"md","images":["ld47\/223270-a11965a20686b6763b7dec841da11661.jpg"],"links":[{"url":"https:\/\/bytinggames.com\/download\/download.php?file=Roll_em_Up.zip","text":"Youtube"},{"url":"https:\/\/bytinggames.com\/download\/download.php?file=Roll_em_Up.exe","text":"Youtube"}],"metadata":{"g_key":"60614","g_author":"1051933","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"273082","g_title":"Roll 'em Up","g_status":"PVT1","g_place":"565","g_commentcount":"14","g_site2_node_id":"223270","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"223270","n_urlkey":"273082","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/roll-em-up","n_slug":"roll-em-up","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"51933","n_created":"1601714903","n_modified":"1602011450","n_version":"696037","n_status":"COMMIT"},"node":{"id":223270,"parent":212256,"superparent":9,"author":51933,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:57:52Z","created":"2020-10-03T08:48:23Z","modified":"2020-10-06T19:10:50Z","version":696037,"slug":"roll-em-up","name":"Roll 'em Up","body":"![Logo_1.jpg](\/\/\/raw\/dda\/c\/z\/37e6f.jpg)\n\n** Play a helpful snowball whose goal is, to save as many people as possible. Nothing easier than that?\nAlmost!  **\n\n![screenie_2020.10.06_00.04.31.483-export.jpg](\/\/\/raw\/dda\/c\/z\/37f72.jpg)\n\n** Overcome some obstacles, skip some chasms and counteract gravity.\nRoll'em up is an \"almost\" easy jump and run of a different kind. **\n## The Game consists of 8 Levels! Just in case your desperate enough to win ;)  ##\n___\n| Developer     | Developed     | Link  |\n| ------------- |-------------| -----|\n| Julian | Code, Level Design | https:\/\/bytinggames.com |\n| Alex | Code, Level Design |\n| J\u00fcrgen | Code |\n| Leander | Art | https:\/\/twitter.com\/L3and3r_G |\n| Bertsz | Sound, Music |  https:\/\/clyp.it\/user\/lnf2jiq2  |\n| Bernhard | Background Art |\n___","meta":{"author":[51933,68324,67981,111466,219180,228515],"link-01-tag":[42337],"cover":"\/\/\/content\/dda\/c\/z\/37d1e.jpg","link-01":"https:\/\/bytinggames.com\/download\/download.php?file=Roll_em_Up.zip","link-01-name":"Zip","link-02":"https:\/\/bytinggames.com\/download\/download.php?file=Roll_em_Up.exe","link-02-tag":[42337],"link-02-name":"Installer"},"path":"\/events\/ludum-dare\/47\/roll-em-up","parents":[1,5,9,212256],"love":0,"notes":14,"notes-timestamp":"2020-10-24T23:35:02Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-06":20,"grade-07":20,"grade-08":20},"magic":{"cool":136.3771465996,"feedback":9,"given":36.5,"grade":20.625,"grade-01-average":3.658,"grade-01-result":565,"grade-02-average":3.658,"grade-02-result":427,"grade-03-average":2.842,"grade-03-result":1291,"grade-04-average":2.711,"grade-04-result":1499,"grade-05-average":3.211,"grade-05-result":1113,"grade-06-average":3.056,"grade-06-result":837,"grade-07-average":2.972,"grade-07-result":590,"grade-08-average":3.083,"grade-08-result":1122,"smart":-8.1717231326187}},"text":"![Logo_1.jpg](\/\/\/raw\/dda\/c\/z\/37e6f.jpg)\n\n** Play a helpful snowball whose goal is, to save as many people as possible. Nothing easier than that?\nAlmost!  **\n\n![screenie_2020.10.06_00.04.31.483-export.jpg](\/\/\/raw\/dda\/c\/z\/37f72.jpg)\n\n** Overcome some obstacles, skip some chasms and counteract gravity.\nRoll'em up is an \"almost\" easy jump and run of a different kind. **\n## The Game consists of 8 Levels! Just in case your desperate enough to win ;)  ##\n___\n| Developer     | Developed     | Link  |\n| ------------- |-------------| -----|\n| Julian | Code, Level Design | https:\/\/bytinggames.com |\n| Alex | Code, Level Design |\n| J\u00fcrgen | Code |\n| Leander | Art | https:\/\/twitter.com\/L3and3r_G |\n| Bertsz | Sound, Music |  https:\/\/clyp.it\/user\/lnf2jiq2  |\n| Bernhard | Background Art |\n___","title":"Roll 'em Up"}