ALURTE by

[raw]
made by for Ludum Dare 46 (JAM)

ludumdareposter.jpg

/a lurte/

Aragonese expression meaning:

  1. A landslide
  2. An avalanche

ALURTE

Before there were better options, miners went to duty with a little bird. It was its guide. If the bird started to feel sick, they knew there was something wrong with the air and they had to leave as soon as possible. Birds were more sensitive to changing air conditions than them, so miners invented a box with an oxygen valve to keep the birds safe and sound as long as possible.

In ALURTE you'll play as the last miner of a failed rescue expedition on a mine located in Aragón, Spain. Your bond with a little bird is your only hope.

Explore, discover a foreign and forgotten language but be careful, there is something else in these caves.

Respect the land.


Alurte is a tribute to our roots. A little and messy prototype game based on the pyrenean folklore (we are from Zaragoza, Aragón, Spain) where we are trying to keep alive our folklore, tradition and home language (fabla aragonesa). This first build is messy, it lacks of sound effects and needs an improvement in its core mechanics, but we wanted to try working with GameMaker (we usually used Unreal) and do some pixel art (we've been working 3D for a long time) so...

Alurte is a first prototype of a larger project we'll be working on as soon as possible.

Hope you like it and thank you for playing!

SCREENSHOTS

alurtescreenshot1.pngalurtescreenshot2.pngalurtescreenshot3.png

THE BRODEVHOOD x ZERORELATE x DROYDE

Art & design: Johnny.jpg Code: Nazhor Music: ZeroRelate Key Art Illustration: Daniel Droyde

PS: We wanted to add an in-game map but we ran out of time so here you have it. Sorry! :)

alurtemap.png

Ratings

Given 7🗳️ 7🗨️

Feedback

spectralcascade
21. Apr 2020 · 19:39 UTC
This is a spooky game! I like the fact that you have to press the torch to stop it from dimming and you can close/open the canary box, but I wasn't sure when I should/shouldn't open or close it as there wasn't much feedback. Also not sure exactly what the plot line is, but overall this was a fun game! Very moody and tense atmosphere.
TheCze
22. Apr 2020 · 14:00 UTC
Very good atmosphere and nice graphics!
SplitPainter
22. Apr 2020 · 14:09 UTC
Top notch atmosphere, and I really like how you chose your idea: _Explore, discover a foreign and forgotten language but be careful, there is something else in these caves._, this helps the mood and originality even more.
sunnray
22. Apr 2020 · 15:01 UTC
Really creepy atmosphere and interesting gameplay idea! I didn't really get what was the point of ghosts and what does the MH bar mean. Otherwise, I hope you'll work on this game outside of LD to grow it into a larger scale project - there is certainly a potential.
Javier Diez
22. Apr 2020 · 17:14 UTC
There are a lot of great ideas inside this game. Love the art style and the atmosphere of the mine. And the ending is very surprising. I can´t wait to see this project finished. Long live The Brodevhood!!!
Convg
23. Apr 2020 · 11:58 UTC
As others have said, the atmosphere is great. I had lots of fun playing this and loved the look and feel of it. I'd love to see this as a post LD game.
🎤
23. Apr 2020 · 12:17 UTC
Thank you all for your feedback! We intend to keep working on this as a chunk of a larger project so if you like the potential of it stay tuned! <3
Oldtaku
23. Apr 2020 · 14:43 UTC
I do love the feeling of claustrophobia the game transmits. The mechanic of the lantern and the canary adds to the tension while you are traversing the mines and its dangers. All in all, it is an interesting prototype and one I would love to see how it becomes a full-fledged game.
Pspkins
30. Apr 2020 · 21:00 UTC
Very nice hand drawn graphics!