cheяnoбуl simulator (chernobyl simulator) by Hamzeh
Chernobyl simulator, where you play as an employee left in an unknown nuclear facility somewhere in Ukraine, try to maintain the temperature of the core and watch out for radioactivity, computers' crashes and electricity shut downs as you try to call your bosses while refilling the core with liquid nitrogen, can you survive the onslaught of technical difficulties until your bosses arrive?
to clear some confusion : the timer shows how much time the player has until the nuclear core meltdown, to get extra time the player has to refill gas by going to the gas room, touching the gas bottles and then returning to the main room to empty the gas in the tube,watch out for radioactivity levels and electricity also computers tend to crash and cause unfix able penalties, then after saving up 120 seconds of time the player could go to the phone to call his bosses and win the game.


| Youtube | https://olchobar.itch.io/chernobyl-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/46/chenol-simulator |
Ratings
| Overall | 2360th | 2.828⭐ | 69🧑⚖️ |
| Fun | 2452th | 2.41⭐ | 69🧑⚖️ |
| Innovation | 2119th | 2.784⭐ | 69🧑⚖️ |
| Theme | 1795th | 3.373⭐ | 69🧑⚖️ |
| Graphics | 1571th | 3.364⭐ | 68🧑⚖️ |
| Audio | 1574th | 1.925⭐ | 55🧑⚖️ |
| Humor | 1890th | 2.139⭐ | 63🧑⚖️ |
| Mood | 1818th | 3.023⭐ | 68🧑⚖️ |
| Given | 123🗳️ | 89🗨️ |
There's not a lot of explanation for how I am supposed to play, and I often die before I even get a chance to explore around the level. I think some sort of quick guide to the tasks the player needs to do would help get them started.
Some more specific issues I had:
- Mouse sensitivity was really high for me, and it wasn't adjustable in the options. That made exploring really hard because I couldn't quite get the camera to focus on what I wanted to look at.
- The particles in the washing room really slowed down my framerate. Perhaps there is some adjustment that can be done to make this part smoother.
- I wasn't sure what objects I could interact with, I would either outline them with some sort of visual effect or make them look distinctly different to make that clear to the player.
I thought the level itself looked really nice, the colours you chose really contributed to the tense atmosphere of the game. The models also looked really nice and clean as well, great work! :)
thank you alot for the review, we immediately started fixing the issues you mentioned such as the lack of a how to play menu and the high sensitivity, i also removed a bunch of the particles in the washing room, but i still can't figure out a way to outline which objects are interactable with, again thanks alot for the feedback we appreciate it immensely.
1) The mouse sens is overwhelmingly high
2) The frame rate is a little bit low, maybe too many particles?
3) The allowed seconds are very short
The result was that I was disoriented, and could hardly get my eye facing a certain direction correctly before dying. Just entering the hallway was a big challenge.
Sorry! I really tried! I played probably 30 or 40 times. I tried to find ways to adjust the mouse settings outside the game. But I'm afraid nothing worked.
If you post some instructions or a version with less sensitivity, I'll give it another shot!
Here is a screenshot showing the issue: https://imgur.com/qxN2QI2
I think there could be some sort of indicator when the player is carrying a nitrogen tank, it would make the game a lot more immersive whereas right now the player just has to keep track mentally that they've picked up the tank.
I would also change the timer - just having text show up on the screen doesn't really convey the sense of urgency so it's hard to really feel the tension when time is running low. If you changed it to some sort of clock icon that ticks down to 0 I think it might make it feel better - this probably just requires some experimenting with to see what works best. You could also play around with flashing lights or ticking sounds to achieve the same effect.
Overall, it was a fun experience and the game looks really great! :)
But with your latest change its way better than the original, and I like the crazy crisis machine you've made!
sorry for the ambiguous how to play section, unfortunately we didn't have time to make an inventory or a visual representation of carrying gas,
Again thank you a lot for giving our game a chance!
Thank you for giving us a chance
About the sound
The time wasn't enough to add everything and the computers' crash is unavoidable, and is just a time penalty,
,Thank you again for playing
That means a lot for us.
I hope you keep on working on this one. It can be a tottaly enjoyable simulator.
Nice job!
Thank you for playing our game and thanks for the review
as we said
touch is enough to do every thing
thanks again,that means a lot for us
thank u for the review we really appreciate it
thanks again
I don't know what the 20 seconds is trying to tell me. 20 seconds to do what?
I walk up to the phone to "save 120 seconds" and nothing happens.
About the only thing I figured out to do was walk into the wash room to reduce my radiation.
Also, you're not Yahtzee Croshaw. The How To Play screen really needs some punctuation.
Also, is my build broken? Because I can't hear any audio, but you submitted it as a category.
to clear some confusion : the timer shows how much time the player has until the nuclear core meltdown, to get extra time the player has to refill gas by going to the gas room, touching the gas bottles and then returning to the main room to empty the gas in the tube,watch out for radioactivity levels and electricity also computers tend to crash and cause unfix able penalties, then after saving up 120 seconds of time the player could go to the phone to call his bosses and win the game.
But i liked the feeling of roaming around besides the high sensibilty of the mouse.
After all a great game where the feeling and mood is perfect themed for the game!!
Thank you very much for the nice comment
We feel very happy because you enjoyed our game and you had fun
We really appreciate it
Thank you again for the nice comment
Good job :)
A few pointers:
* It's not really incredibly clear what to do in the game, I prefer (to my detriment sometimes) to go into a game blind, and it took me a few attempts to really grasp the game's systems. I got there in the end.
* It's fun exploiting a movement bug by moving diagonally to go faster :P
* Graphics look great, you guys did well on this front!
Hope to see you guys in the next Jam, hope you're happy with what you've achieved! It's great
Thank you very much for the nice comment we really appreciate that⁶
And we hope to see you again in the next jam too
Thanks again
Good job! :3
It is super hard to make something that is easily understandable by the player but there are a couple of things that could of helped. A sound when you interact with something and a visual aid to know when you are carrying something. Maybe something could have appeared on the players screen when you pick up something or when you interact with something in the scene, I have also found that particle effects are a good way to highlight what can be interacted with.
The game felt a little hard to understand from the beginning but once you understand where everything was and what to do with it then the game flowed very nicely. Maybe at the beginning you could get the player to move to each part of the station and show what can be interacted with as a tutorial.
I have struggled to find audio for my games as well but have recently found the site "freesound.org". You could use this to add some sound effects to increase the player immersion in the game.
Great work on the entry! A few more tweaks to help the player play it and you will have an awesome game to play :)
When you wash yourself 2 times in a row, the radioactivity level gets negative for a moment (although it becomes 0 right afterwards). I used the touchpad instead of the mouse because the mouse was too sensitive (before letting the camera fixed...). Also, sometimes it looks like the computer crash time penalty is too high (if I'm not mistaken, I had around 100 seconds and suddenly lost because of a crash).
Good job! =D
https://www.youtube.com/watch?v=DpYKflj7ufY
that means a lot for us
we really appreciate it :>