S^5 (Summoner Shooting Skeletons Saving Something) by ZachZ

[raw]
made by ZachZ for Ludum Dare 46 (JAM)

S^5.png

A short survival/protect the thing game

*Controls: *

Move: WASD
Aim: Mouse
Cast Spell (Shoot): Q or LMB
Interact: E
Pause: Escape
Close tutorial text: P

*Tips: *

You can change colors int the pause menu!

Grab books as soon as you need them to refill your spells, and if you can manage it start refilling the books by using the well (upwards of where you start) as often as you can.

Known issues:

Web version: music doesn't play

If you pause, you can still aim and shoot, but the spells don't travel anywhere. When you unpause they go shooting of wherever you pointed them. I though this was kind of cool so I kept it in. Using it a lot makes things pretty easy, so I'd recommend using it sparingly if you're looking to challenge yourself. But it's REALLY fun to fire off four spells at once in the middle of a lot of skeletons!

Ratings

Given 5🗳️ 0🗨️

Feedback

AdamV
24. Apr 2020 · 02:42 UTC
Feels like a solid start to a game! I had trouble with refilling books, it felt like sometimes I'd go to the well and still not get any? The game felt really hard because I kept running out of books, but I might just be bad :sweat_smile:
mypalmike
24. Apr 2020 · 12:31 UTC
Ran out of books! Had fun though, nice work.
NaBo369
06. May 2020 · 14:03 UTC
It was a fun little game, it took me a few attempts to get the hang of it but in the end I managed to complete the ritual without even one heart of damage!

The music in the game really sets the mood but something which could improve the game for a bit was a few sound effects for when you shoot a spell or when the skeletons die. And something else I would have liked to see was a retry button to make it easier to....well retry, if I missed it then ignore it.

Either way it is a fun little game with plenty of potential, well done!
Dziek
07. May 2020 · 21:16 UTC
I had a bit of trouble picking up books in this! Was a shame to not have a retry button, especially because you could set the colour of stuff but then not play with it? Either way, bit too tricky for me (I didn't manage to finish it) in it's current form, but can definitely see the potential in it. Good work!