Dance n' Die by rodel77
Defend the villager and steal his coins, dance with the monsters and kill them... now you are the real monster... put traps so nobody can hurt your monstrosity.
Are you sure you have the braveness to enter this horrifying dungeon? Some of the bestest disco dancers have tried, but died on the try... at least you will get a nice dance and that is the only matter.
For a more terrorific experience and a complete feel of a real disco dance you should use ALT + Enter, don't be scared its just fullscreen (only for the real disco warriors)

The creation the of the game was streamed on https://www.twitch.tv/therodel77
Timelapse: https://www.youtube.com/watch?v=RMRzb8F0RXY
Engine: Love2D
IDE: VSCode
Music: LMMS
GFX: Aseprite
SFX: sfxr
Post-jam Version: + Now enemies give a little bit of money + Increased money dropped from clicking to villager + Increased trap prices and durability
| Youtube | https://rodel.itch.io/dance-n-die |
| Youtube | https://rodel.itch.io/dance-n-die |
| Youtube | https://rodel.itch.io/dance-n-die |
| Youtube | https://github.com/rodel77/LD46 |
| Youtube | https://soundcloud.com/rodel-bixo/sets/dance-n-die |
| Original URL | https://ldjam.com/events/ludum-dare/46/dance-n-die |
Ratings
| Overall | 672th | 3.725⭐ | 22🧑⚖️ |
| Fun | 407th | 3.75⭐ | 22🧑⚖️ |
| Innovation | 486th | 3.675⭐ | 22🧑⚖️ |
| Theme | 1300th | 3.625⭐ | 22🧑⚖️ |
| Graphics | 647th | 4⭐ | 22🧑⚖️ |
| Audio | 88th | 4.184⭐ | 21🧑⚖️ |
| Humor | 251th | 3.816⭐ | 21🧑⚖️ |
| Mood | 413th | 3.85⭐ | 22🧑⚖️ |
| Given | 35🗳️ | 9🗨️ |
You don't really need to click enemies to purchase stuff, only the villager a couple of times, also traps are not mean to be brought in like "preparation time" but meanwhile in the gameplay, however that is a design decision that could be tweaked a little bit.
Like the others, it tooks me a while to understand the mechanics, probably due to biased expectiation towards Crypt of the Necrodancer.
I missed shortcuts to select traps to place. It seems I can't "cancel" a placement either.
However, I like that the screen becomes more colorful as you match the rhythm. Very nice feedback!
@kazuo256 well, there is no feedback when you match the rhythm, that colors are just oscillating forever haha, but its interesting how it gave you that impression! I wish I could added all the "better life quality features" but there was no time to do so :/. Finally, didn't really notice the amount of open sourced software I use, I think I am just used to it and feels very nice :)
@offz I really enjoy games where you have to think well and not fast, glad you noticed it. I really like the idea of a critial hit whenever you match the beat and I think it would probably be ok with the current thing.
@jahwffrey @purenickery
### About the difficulty:
The main issue of the difficulty probably was the lack of testing; didn't test very well the game and did sometimes with infite money trying to focus more on the feel/functionality/design more than the difficulty. After playing now I see that it is insane, so I am going to release a post-jam build that let enemies deposit some money after die so new players can enjoy the game in a better way.
Thanks everyone for the feedback, remember to test and play your games as priority #1
Really fun game, I was vibiiiiin'
Great job! ^_^
Nice work!