Phoenix Tower by Keyo

[raw]
made by Keyo for Ludum Dare 46 (JAM)

For more than a thousand years, a wizard family relied their power into the legendary Phoenix, but unfortunately, for that wizard family, the power was fading… This is a tale of a brave wizard, fighting to reborn the Phoenix using her last remnants on the top of the Phoenix Tower.

Use a gamepad (directions / RT / A / Y) or the keyboard (directions / wasd / space / shift)

PhoenixTower_cover.jpg

PhoenixTower_1.jpg

PhoenixTower_2.jpg

Ratings

Overall 796th 3.667⭐ 23🧑‍⚖️
Fun 584th 3.643⭐ 23🧑‍⚖️
Innovation 250th 3.857⭐ 23🧑‍⚖️
Theme 1217th 3.667⭐ 23🧑‍⚖️
Graphics 1598th 3.333⭐ 23🧑‍⚖️
Audio 1408th 2.738⭐ 23🧑‍⚖️
Humor 1043th 3⭐ 22🧑‍⚖️
Mood 1909th 2.95⭐ 22🧑‍⚖️
Given 24🗳️ 9🗨️

Feedback

pomeroyb
21. Apr 2020 · 20:50 UTC
Really loved the concept -- the "magnetism" power made for some great interactions! Nice work!
BlobRoss
21. Apr 2020 · 20:51 UTC
Great concept with great execution! The art and audio could use some refining which I know is too much too ask i a jam, but good job :D
rbeattie
21. Apr 2020 · 20:58 UTC
I like how you carry the tourch
merdeboi
21. Apr 2020 · 21:01 UTC
Great idea and nice execution. Magnetism for fire and water creates a interesting dynamic. Platforming feels smooth and controllable. Well done!
fabula_rasa
21. Apr 2020 · 21:01 UTC
A nice idea and pleasant, if simple, graphics. It took me a bit to figure out how to direct the torch effectively.

The controls felt too sensitive, though. It felt like all the surfaces were slippery :)
THJSmith
21. Apr 2020 · 21:01 UTC
Wonderful game!
The magnetism is tricky, but it's completely fair.
In a weird way, this reminds me of Ico, with the fire is the companion you need to bring a long.
I could see a version where it's allowed to extinguish, but that you need to ignite it again to defeat puzzles etc. Really exciting concept.
NemoGG
21. Apr 2020 · 21:02 UTC
I really liked the concept and the gimmick, and the art is well polished! I found the controls a bit cumbersome, I think they could use a little polish (most of the keyboards can't hold many inputs simultaneously).
All in all, great effort and great job!
Toffanim
21. Apr 2020 · 21:04 UTC
Nice idea, some mecanics are fine event though I feel like it s a bit clumsy sometimes

Also the audio is not fitting at all for me :( no audio would have been best almost!
Overall a nice entry, with a bit of refinement it could be turned into a fun little game :)
angelina
21. Apr 2020 · 21:04 UTC
Really fun, cute game. Love the telekinesis.
Marco Le Van
21. Apr 2020 · 21:08 UTC
Very interesting mechanics, it works very well. I really liked the game!
BearDing8
22. Apr 2020 · 17:10 UTC
It was fun to play. I liked the little touches like thinking of the torch ('torch?') when finishing the level. Good job! :)
Zypo
22. Apr 2020 · 17:35 UTC
Loved it! Great concept - made me think in some parts. I realized there was no music at the end - that would have been fun. Other than that - great graphics - great puzzle elements - great action - I defeated a boss!
luddegodofpain
22. Apr 2020 · 18:09 UTC
Yes! solid game mechanic, good controls, trick jump city!
ctran13
22. Apr 2020 · 18:26 UTC
Intersting mechanic, though it's a little challenging to move with the torch (i got stuck on a ledge for way too long). Real potential to be a larger game