GUNRAIL by Sisyphean Games

[raw]
made by Sisyphean Games for Ludum Dare 47 (JAM)

Tower defense on rails! 15 towers, 5 maps, tons of fun.

Your train is stuck in a loop, defend the heart for 5 minutes to unlock another map.

Programming and Design - Andrew Donnermeyer

Sounds, Music, Art, and Design - Jacob Donnermeyer

Changelog: Fixed the web version not running

Ratings

Overall 465th 3.739⭐ 25🧑‍⚖️
Fun 132th 4⭐ 27🧑‍⚖️
Innovation 390th 3.7⭐ 27🧑‍⚖️
Theme 95th 4.28⭐ 27🧑‍⚖️
Graphics 1355th 2.8⭐ 27🧑‍⚖️
Audio 827th 3.087⭐ 25🧑‍⚖️
Humor 1084th 2.263⭐ 21🧑‍⚖️
Mood 1361th 2.762⭐ 23🧑‍⚖️
Given 18🗳️ 14🗨️

Feedback

riroriro
06. Oct 2020 · 02:15 UTC
Pretty cool game! Love the different options and configurations that you can make with the train.
coryru
06. Oct 2020 · 02:21 UTC
Pretty good. I wanted to build a full train around the entire circle but alas I wasn't very good
fc85057
06. Oct 2020 · 02:23 UTC
Very interesting take on the tower defense genre! Plenty of customization options that allow for different strategies. Pretty intuitive and easy to pick up.
A couple of small things: when purchasing upgrades, the UI covers up the resource amount. The level time also feels a tad too long and could be a little shorter.
Wallaby
06. Oct 2020 · 02:24 UTC
Didn't even fell the time passing while playing! Very addicting! Congratulations, this is a pretty good game, would fit perfectly for a Mobile Game too!
JDeeDubs
06. Oct 2020 · 02:24 UTC
I really love the concept here; it feels like it has a ton of potential!
The balance felt really nice, too. It felt like there was a constant threat to the hearts, but not an insurmountable one.
I would have loved tooltips and more information when clicking on things (what level my train cars were, some damage/RoF numbers, what boosters did, etc).
Overall a nice game.
Firebelley
06. Oct 2020 · 02:24 UTC
Love the idea! Executed well too. Nice work!
Quinn_Patrick
06. Oct 2020 · 02:26 UTC
Love tower defense, and this is a surprisingly good one. It's amazing how many different options there are and how well they interact with the core mechanics. Also, the idea of a train-based tower defense is very original. Nice work.
Hermitao
06. Oct 2020 · 02:27 UTC
Nice!! Love the idea. Here's my winning train:

![Screenshot (314).png](///raw/cb5/22/z/38b83.png)
Silvae
06. Oct 2020 · 02:28 UTC
Nice execution and very fun game. I think I killed myself by getting the black hole, it kept pulling enemies into the heart! Otherwise, great entry!
mind0o
06. Oct 2020 · 02:31 UTC
Very nice idea and love the execution, although I feel it can get a bit slow at times. A fast forward time button would be appreciated.
arseneauol1
06. Oct 2020 · 02:40 UTC
well done game,i bit of a slow paste. for me but i really like the upgrade. i found a bug tho and the web version : in order to ear the music propely.
Jordanfb
06. Oct 2020 · 03:15 UTC
This was a lot of fun! I enjoyed making and upgrading the trains. I felt like the maps benefited from different strategies (but also there were some strategies which were simply better like getting a bouncing cannon early). The art was simple but it worked, same with the audio. Nice concept and nice work!
WetBurritoSupreme
06. Oct 2020 · 03:49 UTC
Nice setup, I like the variety in train cars and the upgrade system was seamless.
Nbrowning5
06. Oct 2020 · 04:42 UTC
Super cool take on the theme and tower defense games
notpresident35
06. Oct 2020 · 05:02 UTC
The game was fun to play! The mechanics, if a bit unoriginal, were very engaging. I was always on the edge of my seat at the end of a level.
I will say that the game is very slowly paced, and the art definitely needs to be complete (I would recognize that default UI knob sprite anywhere), but it definitely doesn't look bad. You could make it look even better in just a couple of minutes by using a color palette (I would recommend coolors.co for this). I would also recommend improving the UI; just picking a custom font from dafont.com will go a long way. Plus, the music did get a bit repetitive towards the end, but putting it at a lower volume like you did was enough to fix it.
Good job, and keep at it! You're improving over time, which is a good sign!
Keithdae
06. Oct 2020 · 16:27 UTC
Very good game, everything works well, great job!
The black hole is indeed a little tricky as it can easily pull ennemies into your heart ^^
Quackqack
09. Oct 2020 · 07:19 UTC
Cool game, I like the idea of moving turrets in a tower defense game.

Also agreeing with other comments that it can get a bit slow but that's ok, watching the train loop is mesmerising...
negativice
14. Oct 2020 · 21:42 UTC
Nice little game, pretty good game loop, the 2nd level felt a bit hard at first, but then I found out you could get chain cannons. One minor visual improvement could be if you made the range graphic much higher resolution, its veeery blurry due to upscaling. Also the Orb cars attacks is kind of unclear, it's hard to see any effects it has, since the actual damage is either applied at the end of animation or at the beginning? not quite sure..

Anyway overall I enjoyed it and liked it!
oillen
22. Oct 2020 · 00:46 UTC
Nice game, tried all the maps & conquered them all, partly not really knowing if a strategy will pay off :D btw there seems to be a thing about trains in strategy indie games, do I smell a trend?